Adventure Game Studio

AGS Support => Modules, Plugins & Tools => Topic started by: Ashen on Sat 03/12/2005 13:55:59

Title: MODULE: SumPasscode
Post by: Ashen on Sat 03/12/2005 13:55:59
MODULE: SumPasscode.
by Nik 'Ashen' Mallon.
This module was inspired by a problem posted by theatrx (see this thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=23767.0) for a fuller description).
It's a variation on the normal keypad/combination lock. Instead of entering the code on a keypad, you have to add different amounts, towards the total (combination).

The functions are explained in the README file. The only requriement is a label named lblPass to display the input.

Module:
SumPasscode for 2.7, (http://www.geocities.com/whoismonkey/SumPass27.zip) or
SumPasscode for 2.71 (http://www.geocities.com/whoismonkey/SumPass271.zip)

Test Game:
Compiled (http://www.geocities.com/whoismonkey/SumDemo.zip)
Source (http://www.geocities.com/whoismonkey/SumDemoSource.zip) (written in 2.7 - import 2.71 module if needed)

A simple test game. You're given a random code, and have to enter it. Use buttons [1000], [100], [10] and [1] to change your input, [ENTER CODE] to submit it, and [RESET] to start over. The target code is only displayed once, so make sure you memorise it.
Title: Re: MODULE: SumPasscode
Post by: Sslaxx on Sat 03/12/2005 15:38:28
Interesting stuff, and a good take on the usual password puzzle. I'll take a look and see if this beginner can use it at all. Mucho thanks!
Title: Re: MODULE: SumPasscode
Post by: Candle on Sat 03/12/2005 15:44:50
Nice one Ashen, thank you for a great Module.