Monkey Island 2–style 9verb for AGS 3.6 — Does it exist or can someone share it?

Started by EdgarMonkey, Thu 31/07/2025 12:00:23

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EdgarMonkey

I don't have much experience with GUI programming. I want to use the Monkey Island 2 interface (which was included in AGS 3.3), but in 3.6 the default is the Thimbleweed Park one. I've spent a lot of time trying to do the portability myself—even with help from ChatGPT—and it's been a complete waste of time. I have a very advanced project that I can't upgrade to the latest AGS because I don't have the MI2-style 9verb. If that existed, I could port and adapt it, but right now I'm stuck. I'm looking for help getting or reconstructing the Monkey Island 2-style 9verb for AGS 3.6. :-X

Crimson Wizard

Do you mean that you need a 9-verb template files themselves, or that you want to upgrade an existing game to 3.6 but met some problems?

EdgarMonkey

Okay, both things. Let me explain: The ideal would be to upgrade the existing game to 3.6. In any case, all that work is currently a beta, and now I'm starting the final development—with the end screens, etc.—so that's where option B could come in, which would be to start with the 9-verbs template in a new project. But I don't want to use the ones from Thimbleweed Park.
Maybe I'm explaining myself in a slightly confusing way...

Crimson Wizard

You can upgrade your game from version 3.3 (and even earlier) to the latest AGS 3.6.2.
Usually it may require to toggle few switches in General Settings -> Backwards Compatibility, if you got some errors in script.
The manual has some info about that:
https://adventuregamestudio.github.io/ags-manual/GeneralSettings.html#backwards-compatibility

For example, you may need to set "Script compatibility level" to whatever version you've been using prior to upgrading.

On another hand, if you like to start a new project with the old 9-verb template, you may get the template by downloading older version of AGS and copying template file out of Editor program files. Or download it directly from a github repository here:
https://github.com/dkrey/ags_9verb-template/releases
But I suspect that you may also need to use Backwards Compatibility options in this case.

Khris

1. Do not use ChatGPT. Like you noticed it's a complete waste of time.

2. Have you tried opening a copy(!) of your game files in AGS 3.6? If so, did you encounter issues? Error messages?

3. What interface is your very advanced game currently using? Are you trying to change it to a MI2-type GUI? And where exactly is the meaningful difference to the Tumbleweed GUI except for minor graphical details which can easily be fixed?

Please try to answer as clear as possible because your two posts have been all over the place.

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