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Messages - 2ma2

#261
General Discussion / Re: Suitable discussion?
Mon 21/11/2005 16:04:07
Farlander: Ah, right, that's another Barbie to fry. But then again, what defines effort? It is possible that someone spend 3 hours thinking on how to formulate something, and then yet write one line, be lacking of effort? I do see your point though..

Kinoko: Nor do I, I do not try to defend useless posts, I just want to cause a ruckus. The point is not to accept all posts, but to heighten the awareness on why we do not accept all posts. Because in that sense, the flames of people annoyed are just as valid as the post that annoyed them in the first place.

DG: I do not think that text has deeper meanings, but when reading between the lines, you can find substance. I can agree that less is more only if the lesser is based out of the more and carefully cut out in a conscious way. Or in a more suitable wording: To say little, you have to think big.

However..
"But does he really have to announce it here?"
..that goes for basicallly anything. The line between interest and pointless crap is next to zip. And the bastard is elastic aswell. To clarify; the forum rules, both official and inofficial are not based on anything but constructed preferences without any basis other than sociocultural (in)differences. Therefor, how can you decide wether a thread topic has value or not before it actually do get feedback?
#262
General Discussion / Re: Suitable discussion?
Mon 21/11/2005 11:35:58
Babar: Consider yourself flamed.

Farlander: I assume your point be that actual linguistic quality or presentation defines thread quality, independant of content? But is this true? Correct spelling and grammar might be pleasant to watch and heighten readibility, but interesting topics may be lost just because the persona have limited knowledge of the english language, or textual communication at large. If we think a topic is interesting, yet lack presentation or actual punctuation, is it not our duty to establish the discussion with a reply adding this? Because if it is not, then why bother replying in the first place.

Andail: But what defines 'better'? And what is something worthy to share? Despite my lack of posting, I do read the forums almost daily, and follow threads that interest me. And other threads I do not follow. Must it be another way?

LJUBI: No.

Kinoko: Yes I will PM-flame you. But let's ot discuss that.

The fact that you can 'get away' with something apparantly silly and worthless ties in to Farlanders thoughts of presentation value. Also Hyde's oh so true remark on how 'oldies' make silly posts aswell from time to time, without suffering. But your other ideas are more interesting. The fact that you wish to discuss with people with similar interests, references and preferences implies you see the forum as something dear and close to you. In fact, something that in many ways are yours.

This is a natural development of human social behaviour, but a world wide forum presents the villager hostility rather openly. Adapt or suffer the consequences. We are very much threatened by people entering our spheres bringing change, but where a village could always bring the pitchforks and torches to get rid of nasty elements, a forum is owned by noone and a result of its inhabitants. So the notion of qualitative threads is just a matter of personal taste of the established forumites. My question is; Who are we to decide a threads value by our subjective preferences?

DG: With that, I think we have reached two separate notions that attract our forumites tastes. Presentation and substance. But where presentation is very much based on subjectivity, substance is more solid. Or is it? Bringing up your example, I can retrive very much sustance from that:

Growth, frustration of physical appearance, exposition, school relations, puberty and how that affects all of the aformentioned and actual relief of being considered 'normal'.

Where it lacks in presentation, and writing of reflection, if you read between the lines, you can pick up and interpret reflection pretty easy due to the naïvistic use of words. And that may either spawn discussions on the perils of puberty, the aspiration of fitting in and the fear of not doing such. Your other point is regarding the receiver. Where a blog is almost anonymous, a forum works with a specific set of receivers, and this notion is much more interesting. As Kinoko mentioned, she knew the community well enough to know what works and what does not. So in such a matter, it is near impossible to make a valid thread as a newcomer since you have no means of knowing the forumites preferences without some intense lurkings; and even then, the familarity between regulars spawn jokes, nudges and irony that might give the wrong impression of a community.

Basically, he/she can write that, but you can't. No actual question here, just a reflection. It is like this in all social gatherings, www or no www.

Ghormak: I love you

Squinky: Is that really true? Often, being in a group with a common interest makes you debate outrageous sillyness without knowing eachother that well at all. Well, ok, perhaps the Order of Perpetual Sorrow might not discuss breakfast cereals vividly, but in any sense, I can tell you dozens of people I've had immensly silly discussions with, without knowing them at all. Just having something in comment. I can only speak of myself ofcourse.

Eldkatt: Regardless of your wonderful input, I must PM-flame you now..
#263
General Discussion / Suitable discussion?
Sun 20/11/2005 13:03:39
Many of you seem to rage against the so called "useless posts", a specific set of text without meaning, purpose or value. The current warlord of this be the often insulted Flukeblake, but I ask simply;

Why is these posts regarded pointless?

In my oppinion, knowing that a specific person suddenly grew a vast amount of inches (and don't get me wrong here) is just as valuable information as SONY fudging up your computer.

Is it the personal issue, that height is only something regarded to the thread starter? People post threads about how they plan to buy specific consoles or earlobe issues, or pictures of newborn sons. No flaming there..

Is it that height is completely invaluable topic discussions, or growth? Pfft!

Browsing through the general forum, I find that most threads hands out to actual questions about a specific subject. Others are welcoming to discussions of a specific subject, which differs from questions since the starter adds his 2 cents first and ask for others. A kind of query about personal preferences in order to know the forumites further. Then we have the informational subjects; newsworthy stuff. "I have to tell the others about this shit going down". Here's where my biggest concern is. Well not concern but question then. What decides whether it is newsworthy or not? General interests? We're gamers so news about games attract us? Social concerns? We are social creatures and the very forum is social, thus social matters qualify?

In any sense, Flukeblakes height may have interested few, but it is as valid as pictures of babies any day in terms of social engangement and reference. But let us NOT fall in the pit of debating whether a person should be flamed or not, THIS THREAD IS NOT MEANT TO DISCUSS A SPECIFIC FORUMITE! I MEAN IT, I'LL BLOODY PM-FLAME YOU IF YOU DO! This thread is a 'query' according to aformentioned genres, and what I REALLY ASK about, after all this is:

How do you decide whether you should click that 'new topic'-button or not. Have you not had a moment of doubt? Have you pondered whether this is a suitable subject of discussion or not? If so, on what basis do you decide its suitability?
#264
General Discussion / Re: n00b adoption idea
Sun 20/11/2005 12:41:09
You kids have it easy.. when I was a n00b, I had to *GASP* read the manual. And when I got stuck on something, I had to post at the technical forum and *SHOCK* wait perhaps two days for a possible answer.

And frickin' roomedit was *HORROR* in DOS!

Yea, I know you we're kidding Matt :=

We're all n00bs. We have all been one and we should remember the feeling of it. The thing is, this is a community that went from rather small to whooping big in a matter of half a year, and then it just kept on growing. We've seen it all in n00b behaviour, and gotten enraged by it, putting up posting advicory, forum rules and tutoring examples.

But n00bs will always break these rules, and enrage the bitter gramps and moderator fascists of doom, because this it what happens. It will, it has and it does right NOW. But a community is not those who ruled, it is those who dare to rule, and todays n00bs are the rulers of tommorrow. Who are we to adopt the newcomers and tutor in the ways of the YaBB? Who would we be to take on protogés so that our lush garden of forum goodness may stay the way it should, forever and ever and ever.

We're not, should not, and I don't even think care about it. You n00b? You break rule? We tell you; You break rule! You cry! You not break rule again!

You 10'000 n00bs? You break rule? You rule! You not break rule! You decide rule!

My point is 2 points, one which has not been pointed out to well in the ramblings above;

Firstly off, someone who does not adapt to the general community should not be tutored in doing so by anyone. You can not teach a newcomer YOUR view of the forum. Being new means that you will perhaps step on toes, but God (CJ) forgives all. So does the community IF you adapt. If you do not, you'll be lynched, staked and burned publically for all of us to see and cheer.

Secondly, the community is all of its communers, including the n00b. And what the community develops into is a product of its inhabitants, thus the aformentioned communtiy in point 1 above is not the 'oldies', 'gamereleasers' nor 'mitteneers' but each and everyone of you. So if the community develops, and anyone within the community, whether be n00b or 2 year regular starts breaking rules and does not adapt, they'll be lynched, staked and burned for all of us to see and cheer.

It's the Swedish way baby. Adapt or suffer the consequences. Resistance is futile!
#265
These kind of cue organisations are tricky to maintain. Not that is isn't a good idea, but at the same time, the quality of reviews is also an issue. Not to say that people make a piss poor job on reviewing, but there are other issues involved; such as personal preferences/references, experience in gaming/development etc etc that will drastically affect reviewing from time to time.

We need the AGDzine to review the newest releases!  :=
#266
Exactly what Rosie said..

Standing applauses!
#267
Critics' Lounge / Re: Alice the Ork
Mon 07/11/2005 09:56:14
Nice orcish features there, but I think you could vary the linewidth even more to increase the distinguishing. Ofcourse, something as obvious as coloring does this aswell :)

Also, make sure your lines are cutting eachother off when dealing with objects infront of others. You do this well in some places and not so well in others. For instance, the ear and jewelery in it: good. The hand contra boobies: not so good. Basically, when an outline of a covering object does not cut off but more or less complete the line of the object underneath, so decrease readability making it more abstract to pattern like. Ergo, this is not a problem in cybernetic details or patterns on clothes, but more problematic in defining limbs and silhouettes. for instance, the crak in the rock goes down and joins in with the gun almost precisly in the diagonal of the aiming thinge, and the other crack does the same to a detail on the gun. It might be wise to let the crack reach the gun onto a defined line such as the barrel, and let it continue below it.

And no worries about masculine, an orc should NOT be feminine or God forbid, attractive ;)
#268
Critics' Lounge / Re: Barbarian
Mon 07/11/2005 09:37:52
That's some great tweaking there. Some sort of semioutlined with one hard shade. I havn't even thought in those lines of AA work. A really good face aswell. It looks gloriously oldschool. :D

I actually used a low saturation background on the faux chibi one, but made the gif transparent.
#269
brother: Nope, more like something seen in the first isntallment of the Ben Jordan series..
#270
2 fans? Who's the other one :=
#271
Smells like White Wolf ;)

..which ripped Rice off..

..which isn't a bad thing.

But I feel your information text are trying to sell me this adventure. I don't think you have to, we all enjoy new games and will play them even if you don't want us to.. :=
#272
Quote from: Helm on Fri 04/11/2005 13:18:44
two women cut in half and joined at the wound is subtle horror now?

"I didn't play that much out of the second but seeing those abominations crawl along the street sent a shiver down my spine."
Well, in case there were women cut in half and joined at the wound in the second game, then thank god I didn't play more than an hour :p

Anyone played Project Zero/Fatal Frame/Whatever it's called in your country? I know FruitTree mentioned it, praisingly if I recall. I played abit of the first and are playing the second now. It's quite good in delivering the spooky atmosphere, but has equalent gameplay quirks which makes it best in low doses of an hour each or so.. still, so far, no batshit loco stuff, just ghosts and people breaking (mentally mind you.. well ok.. perhaps physically to an textent). Sadly they also assume the player to be a complete tool, since they repeat every piece of information to boredom. But I keep playing it, and it aint the story I care much about really, so I guess it must be entertaining.
#273
Critics' Lounge / Re: Two Characters
Sun 06/11/2005 10:53:55
Looks nice. If I should pick on something, it'd be the left arm. The right is also a bit too long, but it's suitable. The left however is wider, and with the gun hanging, it simply looks very long. (This could also be a result of the legs being slightly short yet, but the legs look fine so I'd rather alter the arm a wee bit.) The gun is kind of lost against her leg. Raise it a wee bit, and make it a chrome glock perhaps? ;)
#274
Critics' Lounge / Re: Alice the Ork
Sun 06/11/2005 10:48:01
Great improvements in the second pic. You gain much by bolding the outline around the 'silhouette', but you can adapt this to anything you which to define against a busy backdrop. For instance; the jaw/beard and his hand infront of his bod could also gain from bolding the outline. Ofcourse, you can tweak this with having even more bold outlines of the whole silhouette, semibold of objects within the silhouette to define, and tinier lines to make details of no "bigger importance".

Does this make any sense? It's hella hard to explain in writing!
#275
Critics' Lounge / Re: Barbarian
Sun 06/11/2005 10:36:37
bigbrother: What kinoko said.. about 'faux' I mean.. ;p

With value, do you mean simply darker or? What I strife is simply making shadows bluer for withdrawal and highlights redder for opposite reasons. To (de-)saturate gives about the same results, but I found it creating more conflict and the sprite got hard to view. Perhaps adding another shade to soften it up even more?

You're welcome to paint over any one of them :)
#276
Very nice, albeit a really evil death there.. not that I missed much time repeating what I had been doing allready. A really good game with a simple yet effective gimmick.

We need more.
#277
Critics' Lounge / Re: Barbarian
Fri 04/11/2005 13:14:17
Nice work on the legs there. Neck definition? It's a barbarian!! ;p

Allright, now a faux CHIBI-BARBARIAN!
2x

It's getting there but it lacks something..
#278
trav: Well, yeah, the whole deal is just the creepy atmosphere. And that may get lost if playing on a computer. Something about console games and horror that works better (apart from AvP.. yikes!) I didn't play that much out of the second but seeing those abominations crawl along the street sent a shiver down my spine.

esper: GASP SHOCK HORROR?! You praise no. 4? I found that to be a huge dissapointment. They gave up all the lovable subtle horror for a surreal freakshow extravaganza.
#279
Quote from: King_Nipper on Wed 02/11/2005 14:40:20
No one here is offended, or looking to objectify anything.Ã,  And a naked woman isn't unnofensive in contradiction, it's just easier to look at.Ã,  Don't take it that way.

Is there another way of taking it? You say that a woman is "easier" to look at. So there is a difference in male and female full frontal nudity?

Secondly, that is NOT Helm. A nude Helm would vaugely resemble a sasquatch..  :=
#280
Just for the record, I toyed with the idea of seeing Ultimerr with "professional" graphics. It didn't work at all. Ultimerr rules harder than your grandmother BECAUSE of these graphics. Something about the abstraction and low tone increasing the words.

Why not textadventures?
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