Any update on this game?
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Show posts MenuQuote from: jamesreg on Thu 04/02/2010 22:53:19
I just wanted everyone to know we will be opening the game up for a beta test on 2/10/10
Anyone interesting in joining our beta test and helping us debug the game and provide
comments on game play and other issues please feel free to contact me.
Thanks
Quote from: Disco on Thu 12/11/2009 00:31:02
Oh I was only kiddingJust seemed silly at the time.
Tier and I were just talking on MSN and realised you must be replaying, which we appreciate of course! You caught a lot of stuff we missed in testing the first time around and over a week later you are still helping us fix and update to new versions
We would be happy to have you test the new episodes if you like. Speaking of, I just completed the first animation for Distress. Tier has been busy whipping up new rooms too, and one almost needs two hands with which to count them already
Quote from: Le Woltaire on Fri 30/10/2009 14:32:33
I already have the light city design.
But it's going to develope in a totally unexpected way...
Quote from: Le Woltaire on Tue 23/12/2008 18:24:27
As mentioned: In both languages there are partial voice overs.
Just the main cutscenes are voice acted.
It will remain like this.
The current release may contain some minor spelling errors...
It is possible, that I will bring out a modified translation file,
that can be downloaded seperately later.
Like every game by me it surely will get updated during the next year many times,
without changing the storyline or the puzzles. I will just smooth out some small things.
Five persons tested this release, I had a 8 hour chat-session with a blashirkh yesterday to see if any serious bug has hidden, that might prevent someone from concluding the game.
All puzzles animations, sound and music is included in this release.
So I'd call it the full release.
Quote from: Disco on Wed 21/10/2009 05:22:23
Thanks for the interest everyone!
Earlier today I finished the final necessary animation (!), although we are looking at doing a few idle animations or other little touches to give more life to the game.
Tier has been on bug patrol for the last week and a bit since alpha, and has been adding lots more interactions and descriptions daily, which has added plenty more thrills to each new build.
We reckon there's nearly another week of testing and little graphical additions here and there before we can let you all have a go.
Quote from: Le Woltaire on Thu 01/01/2009 03:05:51
New Year Message:
Before you read this you should know, that I am totally drunk...
My girlfriend just brought me home and I maybe should already lie in my bed...
But I felt like writing a small message in order to thank all people that wrote something positive about my new game...
It was a difficult year for me... I had no real job and tried to keep myself up with some small web orders... Although I have a master degree in architecture with very good grades I choose not to apply for some big company and have a regular live...
Instead of this I created another adventure game which was something like a suicide project firstly about a guy who was looking for light... This game costed me a lot of time and energy... sometimes it honestly brought me to the limit of my powers...
Now that I am finished with it I feel somehow empty, because I am still looking for the initiate spark for the sequel. But all messages that I got from you gave me a lot of power and hope...
At this point I would like to thank for all donations that I got from your side. With your help I was able to buy a new quality micro that will improve the quality of my sounds and voice actings (I worked with a 5$ karaoke micro since now).
I always believe that everyone of us can make something individual...
Adventure Game Studio carries a message of freedom in this sense...
In a world where industry is more important than ideas independant works gain an important value. They carry the spirit of freedom in their soul... It doesn't matter if it is an independent movie, a painting, a piece of music or maybe just a computer game. Most important is the believe in what you are doing...
The great artists that are my ideals - Vincent Van Gogh, Fritz Lang, Werner Herzog, Rainer Werner Fassbinder and many more- are just small carriers of a message that could change our cold world into a dreamlike world of light and darkness. This is why I tried to contribute with my small message in form of a computer game...
Whatever you do in the next year wherever you are... just try to keep looking for some light...
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