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Messages - mettalx1

#1
I used paint, maybe that's the problem?

Anyway thanks, that image worked :)!
#2
Quote from: David Ostman on Tue 03/01/2012 12:28:00
I've never had PNGs work, but a BMP usually does the trick for me.

They are both bmp. so that's probably not it. Thanks anyway :-[.
#3
Ok, here is the original room (it's from the insta-game package, just edited a bit) http://i.imgur.com/xZqv3.png

the walkbehind with 8-bit http://i.imgur.com/boKbD.png

and the error I get when trying to import http://i.imgur.com/3IqWG.png

???
#4
Hi!

So I downloaded AGS 3.2 and started making a new game. The problem is AGS wont let me import a mask for walkbehinds and walkable areas. It says I have to import the image as a 256 8-bit color, and when I did it said that invalid colors were found in the mask. After that I tried with blank images in all formats and it still didn't import.

I downloaded AGS 2.72 and tried importing and it let me import images saved as 16 color (which is still better then nothing!).

Any help please? (my game runs under 32 true color)
#5
Hey guys...

I was always wondering how to script chase moments in a game...
For instance, like in 7 Days a Sceptic when John Defoe chases you in the end around the ship, how do you do that? Please help, want to make a game wih this!
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