Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - AGSPwnage

#4
How Can I make a GUI draggable (and be able to click/it contens without moving GUI) like the 'Windows' in Microsoft's OS?
#5
This Is what I done before I asked the AGSFrorums, I had forgotten about the forums...
#6
No, I meant when I tried it on my own, I used;
Clock.Text = "%02d:%02d:%02d", dt.hour etc.
#7
Thanks, I tried to put it in myself but it kept saying "Parse error" and "expected ';'
#8
How can I use the 'DateTime.Now' function to put a realtime Digital clock in a GUI label? Pls help... ??? ???
#9
I am just Making a random game at the moment to get used to the software, Sorry I haven't posted for a while, I was away. No internet access is bad for me...
#10
so how can I use it to allow players to say ANYTHING? Does that then make the character say the exact words from the parser?
#11
Advanced Technical Forum / Text Parser Help
Wed 30/06/2010 17:18:04
How can i use the text parser to allow players free speech?
#12
Thanks... I'll put your Names in the credits! ;D :) ;) :D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-\ :-* :'( :=
#13
so, now how do I get the NPCs to say the player name when spoken to (example. "Hello John,")?
#14
 ??? so, do i type that into globalscript or room script  ???
#15
How can I give players the option to type their name, and then have that appear in the "RealName" box in the Character's "property grid", so i can make NPCs say their name when spoken to?
SMF spam blocked by CleanTalk