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Messages - Montano

#1
I 'm working on a game that I started making in 3.1.  When I upgraded to 3.2.1 the iconbar and inventory no longer show up correctly.  The iconebar is black, and the buttons on the inventory window are showing up blacked out as well (I'm using the default GUIs). I tried creating a blank game and comparing it to that but i couldn't find any differences in the values.  The GUIs actually work fine, you just can't see what you are doing.  Anyone else have this issue?
#2
I'm running windows XP home SP 3.  The error happens right when I try to launch the game.  Works fine when I run it from the editor, but after I compile and try to run it I get the error.
#3
I didn't mention that I started creating the game in version 3.0 and upgraded to 3.1 a little while before I finished it.  Could that have anything to do with it?
#4
Just finished trying to compile it with 3.2 and still got the same error. :(
#5
C:\Documents and Settings\Lev.LEVI\My Documents

is the path for the "My Documents" folder.  My version of Windows is in English.  I did try loading it with 3.2 Final 5, but it doesn't seem stable enough.  A lot of stuff (Icon bar, Inventory window) doesn't show up at all when I tried to test my game.
#6
I'm having a problem with my compiled game.  The game tests fine before I build the .EXE, but afterwards i get the following error:

---------------------------
Adventure Game Studio
---------------------------
An internal error has occurred. Please note down the following information.
If the problem persists, post the details on the AGS Technical Forum.
(ACI version 3.12.1074)

Error: pack_fopen: unable to change datafile: not found: D:\Game\BA2\Compiled\BA2.exe

I saw in the other threads about this error that non-ASCII characters or long file/folder names can cause problems, but my game has none of these.

I would appreciate any insight.
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