Thanks both for the feedback 
Yeah I get what you're talkin about piper, I've been workin on part 2 and I've added a gui that displays the name of what the mouse is pointing at which should eliminate some of the pixel hunting
and i'll be sure to give all relevant objects/hotspots appropriate interactions etc.
Also there will be much more plot related dialogue in part 2.
Anyway thanks for playing and posting

Yeah I get what you're talkin about piper, I've been workin on part 2 and I've added a gui that displays the name of what the mouse is pointing at which should eliminate some of the pixel hunting

Also there will be much more plot related dialogue in part 2.
Anyway thanks for playing and posting
