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Show posts MenuQuote from: Crimson Wizard on Yesterday at 22:06:54Are you sure that you rebuilt and ran with that new version? I compared the one before and this new one, and earlier had pink pixels, while I do not see any with the one linked above.
Quote from: Danvzare on Tue 27/05/2025 11:07:11I've encountered a similar issue whenever I use a colour with the following values: R:255 G:0 B:255 Alpha:0
I think it's a problem caused by the magic-pink being used to force transparency conflicting with the actual transparency.
Quote from: Ian Aloser on Sat 21/12/2024 13:05:54This is strange...Spoiler
I guess the scissors like symbol of the buttons on the left side represents the north direction
and the other symbol of the buttons on the left side represents the south direction. is that right?
So guessing the east and west direction is a 50/50 chance
Do the buttons on the left side of the panel have a function or are they just there to show the N and S direction
and otherwise are just a red herring?
I am totally confused...[close]
Quote from: Ian Aloser on Sat 21/12/2024 10:07:09Thanks VampireWombat, Thanks Honza !
I still don't get it.....Help is greatly appreciated!Spoiler
There are two buttons on the left, I assume they show the N and S direction
Then there is the direction pad with N,S.E.W directions
Then there is the note showing 5 symbols, from my understanding it's S,N,E,W and N
Or S,N,W,E and N
Sliding the button in these directions does nothing....
Pressing the buttons on the left does nothing....
(It's not working)....[close]
Thanks in advance and a merry Xmas and happy holidays to all of you!
Quote from: Ian Aloser on Fri 20/12/2024 17:39:41Wow Honza !
Great game , I never played the first version,
the voice acting is brilliant.
I am totally stuck withThis is another gem in the AGS collection, simply great !Spoiler
the control panel. I guess it controls the position of the satellite dish
and it has something to do with the not, but nothing happens when I press
in N,S,E or W direction[close]
Quote from: Creamy on Sat 12/10/2024 19:27:57Don't worry, I didn't expect you to change your mind on a whim. I was just curious about your opinion on the matter.
Quote from: Creamy on Sat 12/10/2024 17:13:23Lovely new art.
If I were to upscale a game in this style, I think I'd go all the way and choose a high resolution - maybe with help from ESRGAN to speed up the process like they did in Broken Sword.
Output with realesrnet-x4plus :
Output with real ESRGAN
Quote from: Crimson Wizard on Sat 12/10/2024 15:49:41The former, lack of shaded areas on backgrounds.
Quote from: Crimson Wizard on Thu 12/09/2024 04:30:33Played this now.
I do believe that this art style deserves a higher game resolution; otherwise it have to be "downgraded": to be more pixely and look less smudged in low-res.
But what bothered me most in the art is the lack of shadows! Maybe this is because of the time constraints (i understood this was made for a game jam). Your other game "Shards of God" seem to have shadowed areas, judging by the screenshots (I plan to play it next).
The game itself is pretty well built, has a good and consistent pacing, and rather well developed characters despite story being short.
The uncommon use of inventory item as a compass was quite fun to see, I believe this was already mentioned few times in this thread.
The theme of the "ancient machine" in the "ancient ruins" felt way too random, but I suppose this could be another forced decision due to a time constraints?
Quote from: eri0o on Sat 27/07/2024 19:56:10I had mailed him when I posted and he mailed me back with "Thanks for notifying me, we'll follow up with the account owner.", so hopefully he will get in touch with you.
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