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Messages - Rando Muser

#1
By the way! I played the game in Safari and i did'nt have to intall Silverlight, but on my Windows harddisc in firefox i had to intall silverlight before being able to play. Seemed kind of wierd to me, is that just Safari not letting me now when it installs something, iv'e never experienced something like that before.
#2
I'll definently do that, thank you very much.
#3
All right, was on the page and actually played the game. i read somewhere on the blog that i took a lot of time to "convert" the game 8)  Was wondering if there was an easier way, heh. But thanks

How do i mark a topic as SOLVED?
#4
Thank you everyone, your posts have very interesting to read :)  Im leaning towards two ways to do it, 1) Use WINE http://en.wikipedia.org/wiki/Wine_(software) a Windows emulator, and make a zip and put it on my website so you can download the game from there. 2) Embed/upload the game on my website. But how i do that, im not sure. Any of you know how to do this, or maybe can guide me in the direction of a solution?

My game is very small, there is only one level and no save/load and inventory options. Just experimenting with "bending" the gameplay, the only thing the main character can do is to walk, talk with NPSs and (heh) quit the game. I dont know if any of you understand, but i am trying to get the SIMS-kind of feeling into the game. Have there been games like that before, i mean games experimenting with the gameplay? Would love to check some out.

Anyway, thank you all for your answers, i enjoy this forum.
   
#5
Hi there,
Cant find any answers to this question anywhere, so this post is the last thing i try before giving up. I use mac as my workstation, and Bootcamp for running Windows where i have my AGS editor. I have almost no problem developing the game, but i am not quite sure if it is even possible to "convert" my game, so it is playable in both operating systems.

My question: How do i develop a game, so anyone, both mac-owners AND pc-owners can enjoy my game?

Looking forward to read your replys!

- Rando

PS. All i could find in this forum was this  http://www.adventuregamestudio.co.uk/yabb/index.php?topic=16958.0  and even though the question is the same as mine, there are no valid answers (only a few links to a german page, witch i found really weird), and the thread turn into a PC vs. Mac kind of battle. That is not what i am interested in, so PLEASE lets keep this thread sober, thanks.
#6
Hello

Im a 23 year old boy from denmark, and im all new to AGS. Last night i had a dream about making an adventure game, so here i am... No, not really... Im studying to be a mulitmedia designer in Copenhagen and for my final project i have decided to make a small adventure game (without even knowing how to do so, maybe not one of my best ideas since i have a tight deadline, but who really cares). Looking forward to try all of y'alls (in a near future) games.

Best Regards - J
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