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Messages - thiezar

#1
Completed Game Announcements / Re: Gray
Sat 01/12/2012 22:24:31
Wow! I love those graphics!I'm gonna play it NOW!
#2
@Clustered: I am glad you are so expert of my little game and, since I read this thread always too late in order to aswering help requests, I would like to thank you of your efficient "hints + solution" work :-)
#3
Quote from: Ascovel on Mon 23/07/2012 00:40:54
I'm stuck at the moment

If you're really stuck you can start a topic in Hint & Tips section of this forum. I will be happy to give you some clue ;-)
#4
Wow! It looks amazing. Can't wait for the release. Arts are so cool!
#5
Thank you shadow.
I'm sorry for the music :-p I absolutely wanted chiptune music for my game, but the fact is that chiptune music is annoying after a while, unless you are a good composer... and I am a terrible composer XD

Since you have completed the game would you please rate it? I'd like as much feedback as possible :-) thank you.
#6
Disabling visual designs doesn't work for me :-(
#7
It is already setted to full power :-/

Since it is an issue that occours in fullscreen only I think that the problem something about directX or monitor resolution. Mine is 1366x768
#8
I have this issue with any game made in AGS (even mine).
If I run the game in window mode so I have no problems at all.
If I run the game in fullscreen then I can have 2 cases:

  • Using Direct3D the game crashes while saving a screenshot (note that some games save a screenshot automatically by saving game or even at some point of the game).
  • Using DirectDraw the game is soooooooooo slow. I mean, the music plays but the image stills and refreshes like every minute.
What can I do?

I have an ASUS notebook with:

  • Windows 7 64bit
  • processor intel i7 @ 2 GHz
  • 4 GB RAM DDR3
  • graphic board nVidia GeForceGT 520MX 1GB
  • lastest graphic drivers and directX installed.
#9
Wow. It looks great. I'm gonna play it. I love games with such stylish graphics.
#10
L'Affitto is out! Check the first post or go to the Completed Games section on this forum.
#11

- the Rent -

Story:
L'Affitto (the Rent) is a short graphic adventure in which you'll have to help GG finding money for the rent. Maybe a scratchcard would help...

Screenshot:

Features:
- Simple gameplay
- Funny dialogs
- 8 rooms
- Old-style graphic
- Chiptune music

#12
Well your plugin is well done ad useful. It helped me a lot. Of course if there was the ability to edit strings directly on the grid it would be perfect.
A translation feature would be revolutionary. Your plugin would be the most popular of the AGS community XD
I suggest to collect the GUI text  too.
The filtering options are great.

Only a question: I didn't menage to mark the correct rows. Does this work only if there is a file associated?
#13
Thanks to Matt Carey and danccchan for offering their help. It is enough to me.

The game will be released in a couple of days :-)
#14
Cool! It is just what I need.
I always had this plugin under my eyes but I thought it was used for handling audio files for voice actings, things like that :-p
Thak you for opening my eyes.
#15
What a pity! It could be an useful tool the one that would allow to keep track and edit all the strings in the game. Maybe with a context filter (for room, charachters, items...).
It is very annoying and inefficient to use the translation file and than the find/replace tool.
I could try to read the plugin documentation and implement a tool for handling strings.
#16
I'd like to proof read all the strings of my game and correct any possible error without checking all global and room scripts.
When you create a translation file the engine groups all the strings in the scripts (but you can't edit original ones). I imagine I could do something similar for proof read them. How can I do that?
#17
You're an artist! I'm going to play ALL your games.
#18
I'm sorry sombody is stycked yet (in fact as the developer I'm a bit glad :-p). Since the game is quite short I made it not too easy. Anyway many times the character gives some clues on the main goals and you have just to try some strange actions and to find a couple of objects not so evident. I hope you enjoy :-)
#19
I'm looking forward to play this game. I love non-linear graphics since I played "day of the tentacle".
I'm not doing promises I could translate it in italian if you wish.
#20
Rough English translation aviable! Please check the first post for details.
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