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Messages - vardex

#1
Adventure Related Talk & Chat / Re: AGS Fonts?
Fri 07/01/2011 23:03:17
I was well aware of that, I was just wary that there would be formatting issues. Thanks, though.
#2
Adventure Related Talk & Chat / AGS Fonts?
Fri 07/01/2011 22:11:28
Does anybody know of a site on which I can download WFN fonts for use with AGS?
#3
THANK YOU! I didn't think it was that simple! You deserve a pizza trophy.
#4
Well, my main problem is that I can't get the dialog to close after I select "Goodbye".
#5
It didn't work. I'm still receiving the same error.
#6
Nope, still getting the same error. New script:
Code: ags
function dialog_request(int dr); {
          Dialog.Start()
          if (dr==5) {
          cCoop.AddInventory(iBridgekey);
          StopDialog();   
          }   
}
#7
Uh... Where?
#8
I'm having a bit of trouble with dialog. It seemed to run fine, the only problem being that I couldn't get it to quit. I tried reformatting my script, as per the example given in the engine's help file, but something appears the matter. My script:
Code: ags
function dialog_request(int dr); {
          dDialog1.Start()
          if (dr==5) {
          cCoop.AddInventory(iBridgeKey);
          StopDialog();   
          }  



The error I am receiving:
Code: ags
GlobalScript.asc(523): Error (line 523): Nested functions not supported (you may have forgotten a closing brace)


Basically, what I'm trying to do is run the dialog, and when the stereotypical "Goodbye" is selected, give the player an item and exit the dialog GUI.
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