Quote from: TomatosInTheHead on Sun 10/04/2011 21:33:00
You have to start a dialog (created in the "Dialogs" pane of the editor), not a character.
Also, it's worthwhile to use the naming convention to begin every dialog name with a "d", character names with "c", objects with "o" and so on.
So you would have a character cNC which you talk to and a dialog dNC which you start then.
I've already created a dialog. before .Start, so I'm not sure what else it would be.
EDIT, actually solved it after re-reading your post, I had to change the title to the dialogue name, thanks very much for the help.