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Messages - Jandemor

#1
Forgive us the lack of news. But we are focused on completing the game.



Work in progress.
#2
If you need a Spanish translator... can count on me. ;)
#3
Quote from: shse on Tue 04/10/2011 16:20:06
Quote from: shse on Tue 04/10/2011 16:15:56
The game is great :D, but I canwt pass the beam of light. What should I do?

I understood what I should do...

The inventory is very important..  ;D
#4
Quote from: BaptisteTheFool on Mon 03/10/2011 21:16:38
One question-- what was the purpose of the first screen with the split-trunked tree and the branch?

It is a screen of transition. The beginning of the full game is different and has some other things more. The demo has some different things. ;)
#5
The opening screens can skip with "ESC" key...

;)

BaptisteTheFool - Don't worry.. we will continue with the game, and when we are closer to completion, we will re-make the translation process. Then come back to find beta testers .. ;)

#6
Thanks to Quo to start the project, thanks to the Spanish BetaTesters, IndyEsp, Chaval-ot, Pak and Albert Webster from the "Indiana Jones Comunidad Fan Española" and └» Arj0n «┘, Lt. Smash and selmiak from this forum... And to all of you for your support...

We will continue with the game, and we hope to have it completed soon.

Thanks to all!!!
#7
Quote from: Darth Mandarb on Mon 03/10/2011 15:36:39
So why not wait till you can actually post the demo-link?

I make this post because:

1) that type of post always bugs me ... there's no reason to post "will be available shortly" because that means it's not complete (as was stated!) and you should have just waited to post until it WAS ready and...

2) now when you make another post to provide an actual link (hopefully?) it won't be a double-post.

I'm not being 'rude' or anything... just expressing (what I would guess) would be all our aggravation at being told it's ready... but we can't try it yet!
:D

Sorry.. The demo is ready for a week, but if we were waiting for some bug appeared. It was not the case.
---------------------------------

Demo Released:

http://www.teckelstudios.es/index.php/en/
#8
The demo is completed.
In a short while will be ready to download.
#9
Quote from: Lumpupu on Thu 15/09/2011 02:47:18
Hi Jande and Quo! just wanted to say how great this project is, and damn! you all work fast! The work is INCREDIBLE (en dos palabras, IN-PREZIONANTE). Its really nice to see how detailed the characters and backgrounds are, wish i were so talented.

I was happy to see you both here, i often read you there at the indianajones.es site.

Keep up the good work! And if you need a translator, well,I'm not the best, but maybe i can help a bit.

Thanks!!!
we have another person who works in translation. This person is faster and we think it works much better.
I contacted him yesterday, and today sent me the full translation. ONLY A FEW HOURS. The old translator took TWO WEEKS..  (and he made a mistranslation)

Quote from: Lumpupu on Thu 15/09/2011 02:47:18
And PLEASE... make a puzzle so we can be who POISON that EVIL MONKEY! (arrrrgh, that monkey... the ba****d)...

Hahaha.. great scene.. we will consider it.. :)
#10
I have sent PM to the beta testers, are going to try the English Demo.

EDIT:
After talking to a couple of people about the translation ... we consider changing our translator ... the current is slow and as the testing of the demo, it does no good translation.

English demo release delayed.
#11
New pictures....



The Demo is almost finished... ;)
#12
Is short to complete the technical part of the Demo.
Then the demo going to translate to English, we need a pair of beta testers, to check the demo in English and then post it for everyone.
Not going to give an approximate date, there is still time.
;)
#13
The Demo is so close....

#14
Will be a Freeware Game... ;)
#15
Quote from: grim107 on Sun 28/08/2011 06:13:09
Quote from: Ascovel on Fri 26/08/2011 14:30:30
Looks great and I hope you'll make also a completely original Indy adventure after finishing Raiders, Jandemor.

I second this statement, but I'll be satisfied if this game ever sees the light. Let's not focus on the future possibilities before this game nears completion  ;)

First of all is to complete this game...
Then, in the future, we will see what happens...  :)
#16
We're Online
I'm back from my holiday in USA and I'm back with the game

Two new screens, the sprite of indy is updated...





www.teckelstudios.es - The site is currently only in Spanish, we hope to have it in English soon.
#17
in movement....

#18
Another change.

I like the Sprite of FOA ... but that sprite needed a change.
This is a comparative of Sprites.
Left: The Sprite of FOA. Right: Our version of Indy Sprite



Bye bye mirrored Sprite..  ;D

Do you like?
#19
Quote from: grim107 on Thu 04/08/2011 18:16:25
I like the sound of that. I'm more excited for this than any other Indy game being developed. It looks like things are progressing at a rapid pace. Is that correct?
Is correct. work fast.  :)

Quote from: grim107 on Thu 04/08/2011 18:16:25
I'm so looking forward to the car chase scene. I don't know how you guys are going to make it work, but I'm sure it will be great!

Quote from: BaptisteTheFool on Thu 04/08/2011 18:45:13
Also been wondering how they're going to manage the chase sequence.  Perhaps something similar to the chase in FOA?

I have a couple of ideas for the desert chase.
I hope you enjoy it and be surprised by the chase.

Quote from: grim107 on Thu 04/08/2011 18:16:25
Is anyone working on a website for this game?

The website is in progress too.. ;)

Thanks for your support!!!
#20
Quote from: BaptisteTheFool on Thu 04/08/2011 00:56:06
So how long is the game going to be?  Roughly FOA length?

Is difficult to know the length of the entire game.

For example: one of the beta testers took about 25 minutes to pass the first part of the prologue. The puzzles are fairly simple at first, the difficulty increases as you progress in the adventure.  ;)
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