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Messages - Tangea

#1
I should have done this right away: I created a brand new game, added one room and it still loaded very slow. My conclusion is that the problem is beyond AGS, perhaps something simple such as data fragmentation.

Thanks for the help you both offered.

Sorry to waste your time on an unrelated issue.
#2
Thanks for the reply.

I looked for a problem to do with what you mentioned, all seems to be were it should according to the manual. Though since the overlong loading time is rather standard for all rooms, I believe it would have to be a global thing causing it rather than room specific settings.

I wonder if you think it is likely that a computer error or setting outside of AGS is the cause of this.
#3
I am experiencing a problem where when I play or test my game it takes at least 30 seconds for every room to load. I am trying to figure out why this is. I was wondering what kind of things the game does whenever it loads a room beyond what I tell it to do within the individual room transition script. I have been looking for a global script that is called on every room transition but cant find one. I have also been trying to find something broken to do with the player character but things appear normal. This behaviour seamed to start after I did the following: Created a empty GUI, added a short piece of music to the music folder, added a new room with only a background. Perhaps I damaged something accidentally.

I would appreciate help.
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