There is no grade or evaluation. No reward other than knowing the article was published. I want to do it that way because I'm interested in how people would respond to there not being any real resolution. I'm a big fan of unconventional storytelling in games or games that challenge our existing ideas about what even constitutes a game, so I wanted to try my hand in that arena myself.
The story for this concept is wholly in the things you learn about the man's life from the people you interview or the information you find in the game's version of the Internet. Emily Short's Galatea, which I mentioned in my original post, is a huge inspiration for what I want to accomplish. I want most of what people get out of the game to come from how they go about finding the information they want or need, in the conversations, etc.
The story for this concept is wholly in the things you learn about the man's life from the people you interview or the information you find in the game's version of the Internet. Emily Short's Galatea, which I mentioned in my original post, is a huge inspiration for what I want to accomplish. I want most of what people get out of the game to come from how they go about finding the information they want or need, in the conversations, etc.