Quote from: Ascovel on Fri 01/11/2013 18:01:12
"In order to be successful", "perfection", "masterpiece"? Why so serious, squirrel? What is so great about a stupid film going through to the end on its own, without interaction, that you prefer that experience to being stuck on figuring a puzzle?
Okay, another example. Non logical puzzle. Broken Sword 1. For many, one of the finest adventure games, ever made. Puzzle number one. You want to take something from a tool box in the second screen of the game, where a man is working. How to get rid of that man? Give him ...... the newspaper!!!!


And, as much as I try to "enter" a world of fantasy....like Space Quest's or any other game you think.....I can't think like a character living in a world like that. I believe it is not about "diving" into that world and trying to be "Roger Wilco". It is about diving into Scott Murphy's mind.......
Oh, forget it. I can't express better myself. Learn greek folks :p :p