I think I have a solution to your 2nd scripting challenge. It uses GUI labels for the credit text and a separate function for fading in/out. I also made the animation where the “Indiana Jones and the Fate of Atlantis†title, or in your case “Seven Cities of Goldâ€, zooms in to the screen if you want it. I think the credits fading in/out to black are the same as the FoA video but I'm not 100%.
All of the script is non-blocking and it's very easy to edit the credit text from the room script. It's also in a cut scene so you can skip it. If you want I can send you a copy of the script or game files.
All of the script is non-blocking and it's very easy to edit the credit text from the room script. It's also in a cut scene so you can skip it. If you want I can send you a copy of the script or game files.