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Show posts MenuQuote from: AprilSkies on Thu 26/02/2015 23:42:44
Pledged dude! ^___^ Pledged and twitted!
Good luck!!!
Quote from: Cassiebsg on Mon 19/01/2015 19:14:35
I got a glitch for you...Spoiler
The entire scene with the doctor just "skipped" on me, no text was displayed like it's seen on the trailer.[close]
Still playing...
Quote from: CaptainD on Sun 11/01/2015 15:43:00
I've featured this game on indiegamenews.com. Just because I can!
http://www.indiegamenews.com/2015/01/seventeen-uncles-pugs-life.html
http://www.indiegamenews.com/2015/01/more-screenshots-from-seventeen-uncles.html
http://www.indiegamenews.com/2015/01/even-more-screenshots-from-seventeen.html
Seriously, this game just looks better and better every time I see it.
Quote from: CrashPL on Wed 07/01/2015 22:56:15
Ah yes, it's always great to see a new post of SU: APL on my tumblr dash.Awesome trailer, man!
Quote from: Chicky on Wed 07/01/2015 18:30:00
It's been a pleasure seeing your progress on this, I absolutely LOVE the teaser trailer! I now have great confidence in your ability to make me giggle Pug, err, Seventeen Uncles.
So many unique characters, can't wait
Quote from: rickious on Tue 06/01/2015 20:48:50
Cassiebsg
I personally love the font from an artistic point of view, but its a little 'form over function', not as easy to read as I would have liked. Maybe smaller with a more contrasting colour? or outline? id hate to see it go, especially as it looks (am i wrong?) like your own creation.
*EDIT*
Downloading the updated demo now....
Quote from: Cassiebsg on Tue 06/01/2015 19:41:24thanks for the feedback guys, luckily the font isnt mine so im not offended
I've tried a bit of the demo and love the graphic, animations and gui, great job there but...Spoiler
I really don't like the font. Sorry, I know you probably put in a lot of hard work on it, but I find it hard to read as being so big. Maybe if it was smaller it would work, I can't say.Spoiler
Haven't tried much more than the first task, as the mentioned above problem, made me want to stop.[close][close]
Quote from: rickious on Tue 30/12/2014 21:02:37
FEEDBACK
Love it!
I love the graphics, the storyline, the crazy whacky surreal setting and characters.
How far does the demo go? does it have an end? Dont want to bang my head against a wall looking for things that are not there. Really like it though, cant wait to hear SFX, music and hopefully voice acting?
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}
Quote from: selmiak on Sun 09/11/2014 18:08:32
If everything is in always in the same place when the zoom takes place (static conditions) it might be a (workintensive) option to manually do the zoom in a lot of frames, either pixel by pixel or within Photoshop/gimp with the scaling tools and save the frames.
If you have different starting conditions every time and want to do it by code you might want to try taking a screenshot and save it to a dynamic sprite and zoom this in with the tween module (or rather scale it up to fake a zoom). But learning about dynamic sprites is still on my to do list so I can only point in that direction and be semi-helpful.
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