I understand why some people say that AGS should maintain its focus, and that if you want 3D, go to a different engine like DarkBasic.Ã, However, there is a very good reason for some of us to wish and hope that AGS adds 3D character ability rather than forcing us to go somewhere else, and that is that AGS has unsurpassed facilities specifically built for writing adventure games.Ã, Something as broad as DarkBasic simply will not be as easy as AGS for this type of game.
Some may argue that the purpose of AGS is to make old-style adventure games.Ã, But today, even games like The Longest Journey (my all time favorite) is quickly becoming an old game, and has 3D characters atop pre-rendered graphics.Ã, Adding new technologies will allow AGS to attract the younger generation that doesn't know what a Sierra or Lucas adventure game is, and longs for the olden games of crisp pre-rendered graphics and 3D real-time characters.
I congratulate CJ for adding modern features like high resolutions, true color support, and transparency effects.Ã, Ultimately, having all the modern features to make the best adventure games possible will bring much more attention to AGS, something that will benefit the entire AGS community--including those that choose not to use the latest features.
I wait with fingers crossed for 3D character support.Ã, I don't want to have to go to a different engine that is less efficient at making this type of game.
Atlas
Some may argue that the purpose of AGS is to make old-style adventure games.Ã, But today, even games like The Longest Journey (my all time favorite) is quickly becoming an old game, and has 3D characters atop pre-rendered graphics.Ã, Adding new technologies will allow AGS to attract the younger generation that doesn't know what a Sierra or Lucas adventure game is, and longs for the olden games of crisp pre-rendered graphics and 3D real-time characters.
I congratulate CJ for adding modern features like high resolutions, true color support, and transparency effects.Ã, Ultimately, having all the modern features to make the best adventure games possible will bring much more attention to AGS, something that will benefit the entire AGS community--including those that choose not to use the latest features.
I wait with fingers crossed for 3D character support.Ã, I don't want to have to go to a different engine that is less efficient at making this type of game.
Atlas