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Messages - Gatata03

#1
Critics' Lounge / Re: Help for a newbie
Sun 01/11/2015 09:11:24
Wow 8-0 that looks amazing :-D I really like the shadows on the floor.
#2
The Rumpus Room / Re: Name the Game
Sat 31/10/2015 17:16:13
Wow, never heard of that game but it looks amazing 8-0, but I cheated to see what game it is :c
#3
Critics' Lounge / Re: Help for a newbie
Wed 28/10/2015 15:55:00
Quote from: Stromvin on Wed 28/10/2015 13:49:48
Haha, someone has played a bit to much System Shock 2 right???
I didn't play system shock 2 even once 8-0 :-D I know I'm weird :-D
#4
Critics' Lounge / Re: Help for a newbie
Wed 28/10/2015 09:36:41
You can do whatever you want with it ;) , I edited it so you will have more ideas how you can improve the room so if you want to use something from it than its absolutely OK ;-D
#5
Critics' Lounge / Re: Help for a newbie
Tue 27/10/2015 20:07:31
Good start! ;) it looks good but very empty and clean, you didn't say if the room is supposed to be scary or clean or whatever but when i looked at the room the first thing that i was thinking about was murder and blood (yea i know crazy) so i edited the room a little bit to make it more interesting and scary [imgzoom]http://s9.postimg.org/jrn3d732n/e_TMYaiv.png[/imgzoom]
I also made the fridge little bigger ( i hope its not too big now :-D)
and i know that the blood looks kinda weird but i tried my best :c
#6
I know that there is a perspective issue, but I don't know how to fix it :-\
And the bedroom wasn't made to belong to him I just wanted to do a bedroom with a desk so I can then make a character that will be the right size, but I will try to edit it so it fits more for the character

And here is the character animation without the standing frame (and edited a bit)
[imgzoom]http://i.imgur.com/slijksT.gif[/imgzoom]

#7
Hi there!

I finally did my character and background :-D
But I don't really know what mistakes I did or what should be better so I would like some advice ;-D

This character took me like 1 week to do, but I finally did it (laugh)(it jiggles a bit because the first frame is when he is just standing, I will post only the walking animation later)and I didn't did the walking animation for up and down because that will take me like another 2 weeks or something and I think its not needed for playable character
[imgzoom]http://i.imgur.com/QuSBAs8.gif[/imgzoom]

And the background took me like 2 hours or something like that. (i was lazy to make a door there, but if i will use this background later in a serious game i will make a door in the room) and I also know that the window looks kinda weird but I can edit it later
[imgzoom]http://i.imgur.com/vkEFDVT.png[/imgzoom]

so what do you think? ;-D
#8
Critics' Lounge / Re: What do you see?
Wed 21/10/2015 20:13:17
it looks like a man in a tunnel watching an explosion or something like that.. if its an explosion you should add more colors or contrast to the explosion if you know what i mean, but when Cassiebsg said that the man is watching an explosion or flames from the back of the truck I can totally see it, so i think if the player will know the story well, the player will know what that is.

I hope that you understand me :-D
#9
Quote from: Mandle on Sun 18/10/2015 23:14:14
Define the different ground areas as regions. Then define events for "Walks onto region" that change the character's footstep sound to the new material's sound.
Thank you :3

#10
Hi!
I'm making my first game and I would like some footsteps sounds in there too, I know how to do footsteps but what if I want different sound for like carpets, wood or stone or something. How do you do that?

(Sorry for my bad English)
#11
hi there!
My name is David and I am from Czech Rep. 8-0
I first started making games in RPG maker, but i really wanted to make my own game with my own design, so I tried AGS and I love it.
The only problem is that I am not good at pixel art and even worse at drawing so I am trying to improve my pixel art skill :-D

and I have one question, how big the background should be? (Sorry for my English and stupid question :-D )


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