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Messages - lepetitcaporal

#1
Thanks, You were right again. I just made the whole background walkable area and problem is solved. Thank you, I owe you one. 8-)8-)8-)
#2
Danvzar! Thanks!
I added code written below and it works like a charm. Is this properly written? I'm noob at programming.
Code: ags
function hDoor_Interact()
{
cKiniol.ChangeRoom(2, 440,  470);
}

function room_Leave()
{

}


But when i enter to the next room, my character is big as hell (scaling out of room no.1 is still available instead of character scaling setting in room no 2) and I can't move regardless of the fact i created walkable areas.
#3
Yes, I'm using the hand icon ingame that causes interaction.
In my door's hotspot, under InteractHotspot in Events tab appears "hDoor_Interact".
#4
Hello guys,
firts of all, please forgive my mistakes, English isn't my mother language.
It seems as silly question, but I REALLY can't make my character changing room.
I've read all the posts, wikia and so on, but can't figure out what am I doing wrong.
I created hotspot (the door) and I imagine, that clickin on it will move my char to the other room.

Code: ags
function hDoor_Interact()
{
cKiniol.ChangeRoom(2, 440,  470);
}


The second room is created of course.

After interacting with the door, I get:
Quote---------------------------
Adventure Game Studio
---------------------------
An internal error has occurred. Please note down the following information.
If the problem persists, post the details on the AGS Technical Forum.
(ACI version 3.3.4.2)

Error: prepare_script: error -18 (no such function in script) trying to run 'room_Leave'   (Room 1)

---------------------------
OK   
---------------------------

Any as plain as day ideas and advices?

Thank you guys
MichaЂ
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