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#1
Oh, that makes sense. Thanks!
#2
I've already assigned the sprites to each action including its corresponding mouse-over action and that's working fine. The issue is that on mouse-over, another sprite is shown behind the one that is being pointed at. I don't know if this is just a bug in AGS or what, but it's really odd. I've also gone to the Sprites tab and right-clicked on the phantom sprites that are appearing and clicked "Show Usage" thinking maybe I had assigned that sprite to another function in error, but this isn't the case. When I click that for each sprite, it only shows the single usage for it (Look_Button, Interact_Button, etc).

Here's a screenshot of what's happening: http://imgur.com/L4JqGq3 (the mouse-over action works and the eye closes, but there is a copy of the verbcoin itself that appears when the eye is moused over).
#3
Hello, all. I'm new to AGS and I'm not sure if this is where this goes, but I've searched around and can't seem to find any information on this issue, any help would be greatly appreciated.

I have a game set up with custom images for a verbcoin. In-game when you click to open the verbcoin and mouse over the Look button, a phantom image appears behind it. I did assign a mouse-over image to the Look button and that works fine, but another phantom image also appears behind it when the Look Button is moused over.

Again, any help with this would be appreciated.
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