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Messages - GoodyGood

#1
How exactly do the multiple endings work? Is there only two of them, but you get multiple chances to change the path you're on, or are there minor differences between them? I don't want to spoil or anything, but after two playthroughs and a few saves and loads I'm still a bit lost on this (which comes more as a compliment than as a critique, as it makes me want to get a better grasp of the full plot).
#2
Quote from: Khris on Tue 23/01/2018 09:50:50
Not to be rude or anything, but shouldn't you be asking this on a watercolor art forum?
Is this the style you're going for? http://www.mobygames.com/game/quest-for-glory-shadows-of-darkness/screenshots
Have you ever drawn *anything* yet?

To create backgrounds like that, you don't need an instruction video. What you need is years of practice.

And what about this thread: http://www.adventuregamestudio.co.uk/forums/index.php?topic=55464.0 you never got back to?

To be honest, QfG 4 was the first things that popped into my mind when reading his post as well
#3
As some of the gents above said, your counterpoint is pretty impressive, but it would be nice to see some more of your bass skills. Also, on the third track the drums sound more like simple setpieces; they are way to subdued, they shouldn't carry the rhythm, they should all-out explode at one point.

I don't know if you've played Camp1, but that one makes use of those nice avantgarde Erik Satie pieces to create a quite unusual atmosphere, which brings to mind the desolation of Stalker or some other Tarkovsky flick. Maybe you can try implementing some unusual chords or some more exotic instruments: a sitar, a hurdy-gurdy, a hang instead of drums. That would create a unique sound, rather than simply making it sound like standard-fantasy-battle-stock-music-no-5. I would be really curious to hear the first song with something like a harpsichord and oriental instrument instead of the current arrangement (which I imagine should be easy to do in your music making software), or with some weird chords thrown into the mix. It would really make it memorable.

In any case, keep up the good work.
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