Ok, I will be testing it and write down if something works improperly.
Thanks again
Thanks again

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function hNameOfHotsport_MouseMove()
{
cNameOfCharacter.ChangeRoom(6, 382, 790, eDirectionLeft);
}
function on_mouse_click(MouseButton button) {
if (player.Room == 5) {
if (button == eMouseLeft) {
// map room left-click code
gVerbCoin.Transparency=100;
}
else if (button == eMouseRight) {
// map room right-click code
gInventory.Visible = false;
}
}
else {
// original contents of on_mouse_click
// all clicks handled by VerbCoin script
}
}
Quote from: Electroshokker on Mon 15/09/2008 18:01:18
Now, here's a thought for you: have you checked out the "act" property? If you use that (set it to 'true') on all your map hotspots, you don't need to disable the verbcoin module. It was designed to specifically allow for interactions with a single mouse click WITHOUT popping up the verbcoin.
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