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Messages - Pie-rat

#1
Advanced Technical Forum / Re: Walk on walls
Fri 30/07/2004 16:21:09
that would look a lot better having it all rotate. ok i c your point.
#2
that sounds like an easier way but unfortunately i have no idea on how to script it using those commands. if your willing to show me i'll incude your name in the credits.
#3
Advanced Technical Forum / Re: Walk on walls
Thu 29/07/2004 22:29:02
i'm not really good at scripting so if i was to do that effect for like,,,, walking on the wall for a room where you could not pass(like a broken floor/no floor) couldn't you just re do the room like the original floor was the wall and the original wall was the floor? and run like????
reset room or something simular
or even using global ints to determin if you have or know a specific thing then you can activate the walk on wall 'trick' and if timer expired  switch it back?
#4
well yeah but it's a none player game. like the only thing used is objects and hotspots. so it's like once you click on the hotspot it needs to be off and no randomly put object can go there. i have been messing around with the

if(ObjectsCollide(0,5){
int ran=Random(7);
if(ran=0){
;move the object elsewhere
}
}

don't critisize my scripting there cause i no it's wrong. i don't have the script with me at the moment so it's not rite.

but is there anyway to do this withought the tedious long repetetive script?
cause there's 9 hotspots and like 8 of the above script(in more detail) per hotspot.
#5
Advanced Technical Forum / objects overlaping
Mon 26/07/2004 18:09:42
i'm making a game that has multiple hotspots and i want to randomly set an object on one of them. i got it to work but sometimes the objects overlap each other. i was wondering if anyone knows how to prevent this?

i want it so you click one hotspot and it sets an object there, then it randomly places another object on one of the other hotspots. but it has been going over the first object.
#6
i wasn't accually sure where to post this at first but anyway......

i tryin to make a game mainly about magic related stuff and i can't really draw for crap.
the backgrounds are a lot easier than the characters tho, anyway what i need is a main character (like in a cloak or something cool with a staff/magic related) and maybe even a few other characters. i would also like some cool animations (step by step) of maybe like a character catching on fire or being blown up by magical forces. it will mainly be a game for me but if i ever posted it tho you would definetly be credited. and if you wan't you can make you a character (npc) with your animation and i WILL find a spot for him/her. maybe like your a shop owner burning cats or whatever. but if you can help email me at sad6996@yahoo.com with maybe a sample or so. thanx a bunch
#7
it's a little easier to understand if i have some1 explain it cause it confused me when i read it. plus i lost it.
#8
Advanced Technical Forum / objects/character
Wed 22/10/2003 23:59:12
I need to know how to turn a character on or off. i am making a game with an animation intro and i need the char, to appear after the animation ends.  i also wanna know how to give a set amount of skill points and then how to raise the and eventually be able to do something i couldn't. ex: Hero's quest how he throws rocks and climbs till he can hit the nest or climb the tree/wall to get the seed and shyt. if there is anyone who could help me personally with my scripting needs as i come to them that would be great. thanx
#9
Advanced Technical Forum / scriptin help
Mon 16/06/2003 19:24:32
i need some good tutorials on scripting and stuff like that. i'm making a game but need to know how to give memory and things like it like stats and time and stuff so please some1 help me. thanx
#10
Critics' Lounge / Re:need logos for games
Wed 11/06/2003 01:55:18
its cool man no hard feelings.... i'll try and remember that words are funnier said than typed.. but uh if you need a logo (preferably not too long) hit me up and i just might make it> :@) piglets
#11
thnx for the REAL sollution cj helps a lot cause i want the game. thanx again laterz
#12
Critics' Lounge / Re:need logos for games
Mon 09/06/2003 16:30:32
naw man hey u guys misunder stand my shyt. i don't charge that was a joke for some1 else. but the nf are my girl's initialz and she wanted the heart. i wouldn't charge. i have better things ta ask for. like help wit a game or sometin
#13
Critics' Lounge / Re:need logos for games
Mon 09/06/2003 08:01:31
the first 1 was changed into the second and yes it is
#14
i downloaded qfg 4.5 and i can't play it
it says it cant load acsprset.spr... any 1 know whats up?

o and it says its either not there or not enough system memory any idea how to free up some?
#15
Critics' Lounge / Re:need logos for games
Mon 09/06/2003 05:49:14
no you prob lee mis understood me i like makin logo's and i would like for people ta see mine. they r 3d(obviously) and are nice(in my opinion) at least check out the 1 on my page. please. thanx if you do and if not.... no hard feelings.
#16
Critics' Lounge / Re:need logos for games
Mon 09/06/2003 03:46:38
well accually it's a hobby of mine and i don't care about your *coughing* its not spam it's for people that don't know how to make logos or can and want to see mine. so check it before you moke my shyt kk peace
#17
Critics' Lounge / need logos for games
Mon 09/06/2003 03:15:39
www.angelfire.com/ex/logosbysad

check it out please ;D
#18
Advanced Technical Forum / Re:playing games
Sat 07/06/2003 19:26:26
i got win 95 unfortunately so i need 8.0 but it wont werk(the download)
#19
Advanced Technical Forum / Re:playing games
Sat 07/06/2003 17:18:49
not all the time most ags games work but when i try one using windows instead of dos it says that. even when i make a little crap game and play it i cant open it in windows. do you know where to get directx?
#20
Advanced Technical Forum / playing games
Sat 07/06/2003 16:48:32
whenever i go to play a game i download or anything it tells me i can't. it says my mouse wont work with directinput and i was wondering if anyone can help me fix that
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