Wow, after having completed all the questionnaire to register with the aim of only leaving a message to the dev team about their great game Metaphobia, I'm unsure if I should post here at all since this is a Hint/seeking for help section and I don't need any, and had a Warning message in red informing me this thread has been inactive for at least 120 days, asking me to consider whether I should post here or start a new topic. I did a search with Metaphobia keyword for all the board and this was the only topic it found, and having read some of the comments posted that were allowed and well-received, I decided I should give it a go anyway. 
That being said, my comment is: great game! I particularly liked the fact it ended in a bad, unexpected way. I was expecting like everyone else, the typical find his daughter/Judy maybe set free Winkelstein as a bonus happy ending, and the game would end on a typical love-scene relation between him and his daughter, or him and Judy or his wife, where relations are solved in a positive way. Instead it abruptly ended with Elmstat being trapped and transformed into one of them, taking over supposedly the city his father was trying to save from corruption. Maybe because it was a budget, free game and this was an easy way to end it ?
I also enjoyed a lot the story. It touches on many sensitive topics such as mind-control and aliens, even DUMBs, and general spying through the use of computers, all of which are actually true. I see this game as a sort of a soft-disclosure to the alien reality.
We don't get to see many unhappy endings in adventure games. A bit linear gameplay and easy to find solutions, but the dialogues and voices make it up for it! Overall, a good, sound point-and-click adventure free game! Thanks for making it.

That being said, my comment is: great game! I particularly liked the fact it ended in a bad, unexpected way. I was expecting like everyone else, the typical find his daughter/Judy maybe set free Winkelstein as a bonus happy ending, and the game would end on a typical love-scene relation between him and his daughter, or him and Judy or his wife, where relations are solved in a positive way. Instead it abruptly ended with Elmstat being trapped and transformed into one of them, taking over supposedly the city his father was trying to save from corruption. Maybe because it was a budget, free game and this was an easy way to end it ?

I also enjoyed a lot the story. It touches on many sensitive topics such as mind-control and aliens, even DUMBs, and general spying through the use of computers, all of which are actually true. I see this game as a sort of a soft-disclosure to the alien reality.
We don't get to see many unhappy endings in adventure games. A bit linear gameplay and easy to find solutions, but the dialogues and voices make it up for it! Overall, a good, sound point-and-click adventure free game! Thanks for making it.