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Messages - tbook

#1
I have the story  :=
#2
Quote from: GooseKult on Fri 21/06/2024 11:37:51Lil update.

Pretty much finished just needs some polishing, granted I don't find any game breaking bugs in the meantime.


Looking forward to playing your entry :)

I started a short story for a game for this MAGS, have some ideas for gameplay but with all my other obligations and my main AGS project I think this is a futile endevour, sadly.
I want to check out the game entries though, I find the theme inspiring.
#3
The atmosphere in particular seems interesting to me. How long does it take to play through?
#4
Also voted :)

Barn Runner: Fashionably Late - well...  :grin: I respect your style Ponch. I like how you draw the characters. Your games have that specific kind of humor which I like.

Steeplejack - I liked the humor and the feel of the game. Short but good. I liked the characters too.

Sherwood - a roguelike game made in AGS, impressive! I did not comple it but had some fun

In Our Midst - good puzzles, good game, strong contender

My vote went to
Spoiler
Steeplejack - I had the best overall experience. In Our Midst was close but I did not complete it. I did not get past the vent puzzle.
[close]
#5
Quote from: DBoyWheeler on Tue 30/04/2024 00:52:31The title made me think of the "Men at Work" song.

https://www.youtube.com/watch?v=XuFC6ud1cAQ

Anyway, it will be interesting to see where this project goes.



Thank you!

Yes, this song, along with others from that era, inspired me to start the story :)
#6
Thank you!  :-D It's not straight up horror but it surely has some dark atmosphere and themes.
#7
AGS Games in Production / Who Can It Be Now?
Mon 29/04/2024 21:13:21
Who Can It Be Now?


FEATURES:

Original story

Piotr, a socially isolated IT worker, gets a visit from an unknown woman. The event takes him on a path of danger and the supernatural. A story of fascination, hypnotherapy, death and other...


A unique cast of characters




Music inspired by the 80s horror movies




Hand drawn art







Progress

Graphics - 5%
Puzzles - 10%
Scripting - 6%
Writing - 95%
Music / Sound - 90%



The full version

Apart from the things described above I want the full version to contain some puzzles as well as mini-games. The game shouldn't be too long, but as of now I'm doing everything alone it's not going very fast.


The Process

So far the biggest challenge for me is drawing backgrounds. I find it hard and grueling work, I will probably need to figure something out to progress and not go crazy.  Also, coding the mini-games will be a hard task, if I manage 2 from the 3 planned minigames I will consider it a success.
The story came rather quickly and was for me the initial spark for the game. It is a part of a bigger narrative, but the game is planned as a stand alone project. Then came the music - it is very natural for me to work like that. I created a couple of artworks for it and started to put the pieces together. I hope to finish it and share it with you this year  :)



#8
This was one of the best games I've played in a long time! The art and music were amazing. Really elegant. The story was interesting, had me laughing a couple of times, the mystery solving was great! Wow
#9
AGS Games in Production / Re: The Order
Mon 25/03/2024 09:33:11
I like seeing progress on this project, feels me with inspiration. Push on, sir!
#10
Hi folks, I'm trying to help myself with AGS scripting using ChatGPT but I keep getting error messages.
I thought that it will be easier this way, but maybe that's a mistake after all...

Code: ags
// Define a function to handle character movement
function HandleCharacterMovement() {
    if (IsKeyPressed(eKeyDownArrow)) {
        cPiotr.Animate(1, eOnce, eNoBlock); // Change '1' to the view number for walking down animation
        cPiotr.y += 2; // Adjust the value to control the movement speed
    }
    else if (IsKeyPressed(eKeyUpArrow)) {
        cPiotr.Animate(1, eOnce, eNoBlock); // Change '2' to the view number for walking up animation
        cPiotr.y -= 2; // Adjust the value to control the movement speed
    }
    else if (IsKeyPressed(eKeyRightArrow)) {
        cPiotr.Animate(1, eOnce, eNoBlock); // Change '3' to the view number for walking right animation
        cPiotr.x += 2; // Adjust the value to control the movement speed
    }
    else if (IsKeyPressed(eKeyLeftArrow)) {
        cPiotr.Animate(1, eOnce, eNoBlock); // Change '4' to the view number for walking left animation
        cPiotr.x -= 2; // Adjust the value to control the movement speed
    }
    
    
}




// called on every game cycle, even when the game is blocked
function repeatedly_execute_always()
{
  HandleCharacterMovement();
}
#11
AGS Games in Production / Re: The Order
Wed 21/02/2024 08:49:15
Very charming game!
I would like to play once finished.
Good luck with it, keep it up  :smiley:
#12
Let's just say that it wasn't so obvious to me how to spend my vote.

I went with Wagu Ogambo. I felt that it was the closest to a full game.
World Collide was very fun experience, I really enjoyed it but the problem for me was that it was only one room.
Dreamscape had the best looks, it was in more serious tone and I think I was feeling more like something lighter that day.
Wagu was funny, the characters were fun, lots of humor, nice locations, I liked it!
#13
Quote from: Kastchey on Sat 02/12/2023 20:14:25
Quote from: jwalt on Sat 02/12/2023 17:27:31Get a total system lock up on Dreamscape.
Spoiler
Went past the grate, using the crowbar. Entered the sleeper's room. Can't seem to get out of the room, and movement toward the left side gives me the "clock" and locks up. Haven't been through the hole in the wall on the other side of the alley. Not sure of cause, but my system can't seem to handle it. Had to do a system restart.
[close]
Thanks for trying the game! I have made a quick fix. I couldn't reproduce the exact issue you encountered, but your feedback led me to discover another gamebreaking error in the same room that had slipped my mind yesterday night.

Just noticed your second response when I was previewing, glad to hear it finally worked ok. I do think it's a game issue, the custom GUI I made is a bit wonky at times. Something to do a better job with after MAGS, I guess.

The art is stunning!
Seems like a part of a bigger game, do you intend to continue with it?
I loved how the menu looked and the in game graphics were crazy good for a MAGS entry  8-0
#14
Quote from: The Great Underground Empire on Sat 02/12/2023 19:20:39Phew, thank you! 😅 I finished it around 1AM my time and was worried I missed some gamebreaking bug in my half awake brain. 😄

We've just played your game and it was very fun  :-D
Planet dating simulator.
We had a good time, the comedy was on point  (laugh) 
#15
Like always, almost late, but got it! :tongue:

The Play of Life

Play as David who wakes up from the dead.
Discover the reason behind your return.






---

For now, download link: https://www.mediafire.com/file/c12hofkg5sw3im4/Compiled.rar/file

Later I'll post to itch.io

---

It turned out a little bit bigger than we planned, we hope to come back to add puzzles and fixes.
Hope you like it guys. Have a good one  :)

---

I just updated myself about the time extension!
Damn, now I feel I could work some more, haha!
#16
We're cooking something.
Going well, I hope we will manage in the 10 days left.
I would say we're half way through, but the story is ready, art is almost ready, music half way through...
As an appetiser I will only say that for this game the world of the living will colide with the world of the dead...
#17
Can't run the program :(

https://imgur.com/a/szpmZml

I tried downloading the latest version from the site - it gives the same error.

I've seen some people solve it by installing Visual C++ but it didn't help in my case.



#18
The worlds might after all colide for me this month  :wink:
We will see what happens. I will go with the flow  :cool:

#19
General Discussion / Re: RIP Slasher
Thu 19/10/2023 13:35:10
What sad news  :cry: I will remember him by his bold and fresh take on games. Didn't know him much, but we had a chat some time ago and he was very supportive and encouraging. His game JACK will stay in my memory, as we played it with friends and had so much fun with it. His take was a little bit weird to say the least but very creative guy he was
#20
Gotta say, I like this months theme  ;)
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