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Messages - noblonski

#1
Hints & Tips / Re: Dead Phones
Thu 01/02/2024 23:22:50
Quote from: bicilotti on Thu 01/02/2024 09:54:21
Spoiler
Mhhhh, I have already read the book.
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@noblonski maybe it is really a bug?

oh yes! i fixed it today. along with some others. that happens when you insert one gem without having the second one. and in order to pick up the second one required to have the first one in the inventory. last minute game jam hectic stuff haha. the fixed download is on noblonski.itch.io

#2
let's go!    ;-D
#3
thank you very much!  :)  i'll come up with something until then.
#4
Quote from: Kastchey on Wed 24/01/2024 11:50:38Congratulations, noblonski! A well deserved win :)
oh, i didn't even see that yet.  8-0
wow, thanks so much everyone!!
it means a lot and surely is a big motivation.
#5
thanks for the nice and kind words!!

i agree with the things y'all mention: the bad signposting (and about 100 other little things) is fixed in the polished version which i'll drop  after voting has concluded.
the story was originally a little more on the horror side of things but my graphic skills are pretty much non-existent. i used lots of heavily and not so heavily edited free assets and a couple of paid ones but my resources were still limited, that's why certain parts are a little weird. for the next one i'm definitely gonna have more story. thanks for the feedback! this is very exciting!  ;-D
#6
that would explain THAT  :-D
i have no idea why it worked (or in this case rather didn't work) in 3.6.0
maybe a bug that worked in my favour haha. just checked the script in the 3.6.0 and it's the same.
thanks a lot.
#7
hello, something probably pretty specific happened to me after upgrading from 3.6.0 to RC2 (haven't tried RC3 yet): i'm using the FloatingHotspot Module by Calin Leafshade and in order to not show any hotspots when the interface is inactive,

repeatedly_execute_always
Code: ags
if (IsInterfaceEnabled()== false) FloatingHotspot.SetMaxWidth(0);
else FloatingHotspot.SetMaxWidth(100);


worked like a charm in 3.6.0. after the upgrade it seems as if it was not set to 0 as all the hotspots were still displayed when the interface was inactive but with something like 10 px or so (the hotspots were still displayed but vertically). I'm already using another dirty workaround by doing this instead

Code: ags
if (IsInterfaceEnabled()== false) FloatingHotspot.SetVerticalOffset(400);
else FloatingHotspot.SetVerticalOffset(0);
#8
Quote from: Shadow1000 on Thu 18/01/2024 05:21:41I voted for
Spoiler
Dead Phones. To me, this game is top-notch in every aspect. Great story, graphics, music, I loved the overall atmosphere and great puzzles.
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wow, thanks a lot, much appreciated!
#9
Quote from: Stupot on Fri 12/01/2024 07:53:19
Quote from: Kastchey on Wed 10/01/2024 19:08:07Stu, I think Dead Phones links to the screenshot instead of the game in your post.

Thanks, Kastchey, you were right.
Sorry about that, noblonski. It should be fixed now.
no problem. it's all good.  :)  now the screenshot is missing, though :D
#10
Quote from: Kastchey on Mon 08/01/2024 00:26:41

Hues of the Haunt

A visual novel (demo)
Download v.0.5 here



Following a car accident, a young woman wakes up in a small town, picturesque but strangely silent and still. It turns out that leaving the place may not be so easy...

A game made in the style of the Japanese visual novels, a genre that became popular in the late 90s. I had a lot of fun coding the layout!
I think I have squished most bugs, but had no testers so do save often.

Music on/off and sound on/off buttons don't do anything as there's no music or sound. Single slot save/restore. You can switch between slow and fast skipping style by clicking the bottom left button in the settings GUI (top left corner). Slow skipping is recommended if you have tendency to accidentally double click. Fast skipping is ideal when replaying the game.

Download v.0.5 here


this looks super impressive. i'll need a few days without any ags related things and will play all other contestant's games next weekend. good luck everyone
#11
Quote from: Shadow1000 on Sun 07/01/2024 06:28:59I want to report a crash

Spoiler
I put the pawns where I THOUGHT I was supposed to based on the text conversation but nothing happened and I didn't see any way to do anything else, including try again. So I thought I'd check if I can reread the conversation on the phone in case I put the pawns in the wrong place. I didn't see any way to scroll back so I took out the map again (the chessboard was still loaded) and I took the picture again. The game crashed. I'll have to restore from my last save.
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oh, ok. thanks a lot. i'll have a look and fix it.
EDIT:
fixed. please redownload.
Spoiler
as the book is pretty much useless after sending the picture, i'.ve removed it after closing it and sending the pic as it could have caused a couple more issues later on. for me the mousewheel works ot scroll back up in the text messages but now i've added a reminder when you're stuck in the chess puzzle (20 second timer based)
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thanks so much for these reports!
#12
oh no haha. thanks for the heads up. i'll fix that before the deadline ends tomorrow.
(edit: fixed. link in original post updated to database game link)
little hint about the keypad:
Spoiler
use the wirecutters on the fence downstairs to get the missing part of the colour combination puzzle.
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thanks so much for the kind words. i appreciate it  :)
#13
Quote from: jwalt on Sat 06/01/2024 19:37:30
Quote from: noblonski on Sat 06/01/2024 19:18:16oooh, crap... haha. yeah, that is possible, i guess. i'll fix that. thanks.

after sending the picture
Spoiler
check your messages on your phone
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Fireplace not really an issue, since there's no reason to do it yet again. Been back to the bathroom several times, and the sticky walk path issue hasn't happened again.

Spoiler

Edit: Have now played two of the endings. Do seem to have a dead phone in one of the attempts. Not sure why? The two successful playthroughs it has worked fine.
Don't seem to be getting the phone to work as it was before?
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Spoiler
oh, what's the issue? it doesn't work, right clicking the phone and selecting the first app? the chat might take a second to load though. i couldn't reproduce it on my end.
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#14
Quote from: jwalt on Sat 06/01/2024 19:13:35
Quote from: Kitty Trouble on Sat 06/01/2024 18:23:38Unfortunately stuck on the next part.

Thanks for helping me with my Kitty Trouble. ;-) I may now be stuck as well?

Spoiler
Got past the cop, got both pawns, and solved the map. Took the picture, but then not much.

Also, looks like you can relight the fireplace, get a third pawn, and, apparently, mess up that portion of the puzzle?
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oooh, crap... haha. yeah, that is possible, i guess. i'll fix that. thanks.

after sending the picture
Spoiler
check your messages on your phone
[close]

EDIT:
i've fixed the fireplace bug and updated the link in the original post.
also, sorry for doubleposting.
#15
Quote from: jwalt on Sat 06/01/2024 16:21:55
Quote from: noblonski on Sat 06/01/2024 12:41:56Dead Phones

Ok, here we go!


Playing through this, this AM. Very impressive. May need a hint, however. Also, a comment:

Spoiler

Looks like I'm going to need a hint about the cat food? Seems like I'm going to need something to carry it in, but haven't found anything that works. Unless, of course, there's some other way to deal with the crow?

Seems to be a sticky walk path issue, near the bathtub with the body. It's not a game breaker, since scrolling along the bottom brings up the "door" and will allow exiting the room. Everything else seems to work, and how'd you manage to get so much into the game in a month?  :shocked:

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thanks a lot :)

to get the cat food:
Spoiler
try using something you have with the cat to play with it
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oh i didn't even spot that walk area bug yet. thanks for pointing it out. i noticed a few others (when trying to pick up the catfood for example or going inside the front door, when the character is turning a couple of times before doing the action.) it might be due to the character's sprite size. not 100% sure, though.

also, honestly i have no idea how i got that done haha. once i'm in the flow, i get stuff done somehow haha.
hope you like it. if you find anything else that doesn't work as intended, please let me know.
#16
Wow, thanks a lot!

This should be pretty much done by now.
I've added a link to the MAGS Thread.
#17
Dead Phones



Ok, here we go!



There is an english and a german version.

Should work ok. I hope. haha.

EDIT:
fireplace bug fixed
ladder bug fixed too
chessbook bug fixed too, timer for additional hint added
https://www.adventuregamestudio.co.uk/site/games/game/2721-dead-phones/
#18
Quote from: Kitty Trouble on Wed 03/01/2024 15:37:50Anyone have anything started for this?
yes. final polishing is being applied.
gonna make proper settings & save/load menu and inventory adjustments tomorrow, play around with some scrolling modules a bit and then it's done!

#19
You're meeting your Girlfriend later and she wants you to bring her headphones.
No problem, right?
Right?
Where are those headphones??

Go on a quest to retrieve those headphones. Thank God you paired them with your phone and are able to track them.
Avoid the Police while disturbing a Crime Scene and get those Earplugs before....

Part of the December 2023 MAGS Contest.
https://www.adventuregamestudio.co.uk/forums/competitions-activities/mags-december-forbidden-open/
- graphics 100%
- puzzles 100%
- scripting 100%
- music/sound 100%
- translation to german 100%
- polishing 99% (can this ever be at 100%??)



 
#20
Quote from: HandsFree on Wed 29/11/2023 23:31:05I meant to post in the 'How to get more participation' thread that I wouldn't mind joining, but can't make a game on my own. And then saw that I wrote just that on page one a few years back...

So, since it's been a while that I did any scripting and I like to brush up on that: does anyone like me to help with (or do) the scripting for their game? I may come up with a puzzle or two as well.

Thanks  :)
as my scripting skills are pretty much 0 i might get back to you about that. 😄
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