Some bugs, if you're not aware of them...
1)
After loading, if you right click on Fonts, and add a new font, then double-click on "0: Font 0", I get the following exception-
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory was corrupt.
at drawFontAt(Int32, Int32, Int32, Int32)
at AGS.Native.NativeMethods.DrawFont(Int32 hDC, Int32 x, Int32 y, Int32 fontNum)
at AGS.Editor.FontEditor.imagePanel_Paint(Object sender, PaintEventArgs e)
...
...
2)
Right click Views, and select New View. Double click "1: View 1", click the "Create New Loop" 8 times. The last loop erm, "row" is offsetted wrong, and the spacing between rows get progressively further apart as more are added.
Looking good! Keep up the good work!
1)
After loading, if you right click on Fonts, and add a new font, then double-click on "0: Font 0", I get the following exception-
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory was corrupt.
at drawFontAt(Int32, Int32, Int32, Int32)
at AGS.Native.NativeMethods.DrawFont(Int32 hDC, Int32 x, Int32 y, Int32 fontNum)
at AGS.Editor.FontEditor.imagePanel_Paint(Object sender, PaintEventArgs e)
...
...
2)
Right click Views, and select New View. Double click "1: View 1", click the "Create New Loop" 8 times. The last loop erm, "row" is offsetted wrong, and the spacing between rows get progressively further apart as more are added.
Looking good! Keep up the good work!