Even the winner is a little suprise for me, I congratulate Dave.
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Show posts MenuQuote1: Is it okay to write any known language backwards or mixed up like in Shiffer (for those who don't know it's sort of a message-code were you replace the letters in the alphabet to create a language)?
2: If the language is totally made up then is it okay to include a file with the game a kind of wordlist that translates from the madeup language to english?
QuoteIs it ok if there is a glimps of a word, its just the word bank above the door
Quote from: Erenan on Mon 01/08/2005 20:48:05
Just to clarify, I thought the rule meant that the characters cannot even speak in known languages, whether text appears or not. Is it just that there cannot be any text displayed in known languages? Because that's much easier to pull off.
QuoteIs it okay to have dialogs as long as there no text (voice speech) and that the options are either in text symbols (in unknown languages) or pictures (I know it doesn't work in dialogs but it can be possible with a GUI instead)?
QuoteI'm not sure if I will be in but I'm thinking about trying to make a picture based dialog (not the talking itself but the dialog options, like Sam and Max and The Dig) as an experiment for a future project, if it's okay.
QuoteExceptions are title and load-save-exit dialogs.
QuoteChallenging part was the fish fight but I did managed it through!
QuoteThe find item require from starfish, it is pixel hunting.
QuoteAlthough I got stuck and haven't yet completed it
Quote from: LargoIt looks a bit.. unrealistic.
QuoteFinal Fantasy Tactics will always and forever hold a special place in my geeky heart.
QuoteWho'd have thought AGS could be hazardous to your health?
QuoteThanks bluber for your generous offer.
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