Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Ace_Gamer

#1
Critics' Lounge / Re: adventure man
Tue 18/04/2006 15:27:40
to improve this character(?) you should add a propper body. keep the style (sketchy) but draw a proper body

eg:
heres a very quick sketch.


or you could try something like this:


see how i drew a traditional stickman then 'built' a proper body shape around it?
#2
Critics' Lounge / Re: BG needs C&C
Mon 17/04/2006 16:26:50
for those of you that haven't seen my new thread, here's the latest version:

#3
Critics' Lounge / Re: adventure man
Mon 17/04/2006 16:20:46
but his 'drawings' are'nt proper stick men (if they are stickmen at all) they are just lines thrown together to make a figure. stickmen yes. these drawings no. they aren't neat, they are messy. i think i know the style he may be after: as if the 'audience' can see a little kids dream or story. but even then, these are still way too messy.

so to round things up:  Stickmen are fine, These drawings are not
#4
Critics' Lounge / Re: adventure man
Sat 15/04/2006 19:16:57
Quote from: BOYD1981 on Sat 15/04/2006 19:03:53
you're just a big stupid .

*sarcasticaly*: mmm, yea that sounds real mature  ::)

look im just giving my opinion- let me ask you: would you want to play a game with these types of graphics? i don't think you would. the game could be absolutly brilliant but if the graphics don't match then it would let itself down immensly.
#5
Critics' Lounge / Re: adventure man
Sat 15/04/2006 18:24:15
ok heres the thing: that part was a JOKE. read the bit after the
"seriously though"  bit. i'm just trying to help this guy create something wat pple will want tosee in a game while at the same time keeping it in a similar type of style.
#6
Critics' Lounge / Re: low-res character sprite
Sat 15/04/2006 16:47:53
i dont really see any probs with these drawings. the only thing i can comment on is the laces on the front facing image. they go straight across the boots. try to leave a gap at each side of the laces. I know im being picky but never mind. maybe you could draw and behind view?
#7
Critics' Lounge / Re: adventure man
Sat 15/04/2006 16:43:05
OK. hers some 'constructive' criticism:

These drawings are so crap its unbelievableÃ,  :oÃ,  this style could work out if you set some rules:

1)draw a stick man
2)add distinguashable features
3)sit back and errr...admire???

seriously though- the drawings are'nt good, theres no proper shape to the body. here's an example of what i mean



see? theres a shape to the body, but still the scribbled 5 year old type lines. you could even get rid of the black outlines
#8
Critics' Lounge / Re: New style for Background
Sat 15/04/2006 16:03:39
thanks for the criticism so far.

@krysis: the roof is supossed to 'dip' in the middle. but if it looks out of place i'll think of changing it. i'm not sure there would be a door where we could see it from this angle maybe from a different angle, which i may add when you walk to certain area.

as for the white pixles here and there, i'll fix that when i try adding some texture.
#9
Critics' Lounge / Re: adventure man
Fri 14/04/2006 22:58:31
although this style is...er....unique. it is..............CRAP, GARBAGE ETC. No one would like to play a game using these types of graphics. they aren't appealing at all. Sorry to be so harsh but if your going to post something, next time make sure it took you more than 10 seconds! Again, sorry to be so harsh.

P.S these are great drawings if your under 5 years old
#10
Critics' Lounge / New style for Background
Fri 14/04/2006 22:49:26
i've posted about a background like this a couple times before but couldn't get a style or composition right or anything with using a straight line tool due to my lack of skill with my tablet&pen. But after alot of practise this is what i've come up with:

Initial sketch:


Final Colored version:


there are still a few details to be added- highlights on bubble on cola machine, waves, textures etc.
#11
Critics' Lounge / Re: I want it eerie
Fri 14/04/2006 22:36:15
a good idea is to add fog or mist low on the ground, but this may be better if it was an animated object or background, that way you could have the mist moving slowly
#12
Critics' Lounge / Re: BG needs C&C
Tue 28/03/2006 18:23:03
i think the more realistic style is better too. i'll try to do a version without so many straight lines
#13
Critics' Lounge / Re: BG needs C&C
Tue 28/03/2006 17:52:21
i apreciate the feedback BUT....i did this in 5 mins (if that), i just wanted to know if i was going in the right direction with the non-straight lines. i'll take all your C&C into account when i make the final version in this style.
#14
Critics' Lounge / Re: BG needs C&C
Tue 28/03/2006 16:23:03
a quick drawing in the style you mentioned

#15
Critics' Lounge / Re: BG needs C&C
Mon 27/03/2006 18:48:20
i use straight lines coz:
a) its a unique style
B) [and mostly this reason] i can't draw free hand very well with my tablet. do u think i would be able to hand draw (and paint?) BG's and scan them onto my pc.? would that look good do you think
#16
Critics' Lounge / Re: BG needs C&C
Mon 27/03/2006 18:00:46
im quite happy with my background, but i've found someone who is a great artist - the style is completely different but i'll see what it looks like. i'll post his version when he does it. he is currently completeing work on a different game.
#17
Critics' Lounge / Re: BG needs C&C
Mon 27/03/2006 16:55:41
here's an updated version. i fixed the hut so it doesn't look like its falling over. i also fixed other things mentioned including tiles at back of hut.



i hope this is better and i'm not wasting your time.
i think this is finished- just needs touching up a bit.
#18
Critics' Lounge / Re: BG needs C&C
Mon 27/03/2006 12:27:32
Quote from: KhrisMUC on Mon 27/03/2006 10:54:20
The cage(?) should be seperated from the floor lines of the house and cola machine
The tiles on the roof are overlapping in the front, but not on the back.

ye i know, i realized that just after i posted my last message. i'll fix it.

Quote from: KhrisMUC on Mon 27/03/2006 10:54:20
and the boards on the boxes have no depth. The top one seems to float above the other one.

not sure what you mean  ???

Quote from: nihilyst on Mon 27/03/2006 12:01:22
It's a good approach, but the house looks as if it's going to fall to one side. That's distracting and not very cartoony either.

cheers
nihilyst

this is my style. its supossed to look like that! everyone has a style - some people like it some don't (kinda like modern art  ;) )
#19
Critics' Lounge / Re: BG needs C&C
Mon 27/03/2006 10:06:10
Quote from: Afflict on Sun 26/03/2006 21:02:57
I like its cartoon feel

thanks. you know, i think thats the first good thing anyones sed about this BG. so thanks again ;D
#20
Critics' Lounge / Re: BG needs C&C
Sun 26/03/2006 15:31:24
i hope this is better. i think its ok



im aware of the angle of the wooden deck- that is slightly off
SMF spam blocked by CleanTalk