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Messages - Kimbil

#1
Hints & Tips / Re: Murder in a Wheel
Tue 16/10/2007 16:23:31
go with the answers that sounds best, take a look at the dead hamster
#2
Critics' Lounge / Re: MonkeyIsland fanart
Sun 24/09/2006 20:45:30
ive been away some days, thx for crit!
about the sloppy lines i think i wanted it, not to keep the picture to pretty.
Maybe i can fix the clouds by just lower the opacity of the lines, to make them less outstanding. but i think i like the long shape of them :D
The shoreline i can see what you mean, its so hard to get it right. ill try get a better light/shadow on it and darker wet sand down by the waves.

hmm should i lower intencity of the clouds? or remake? not to make them 2 massive.

haha thx for the cloudcomment :D they look kinda cool. 2 left mountains need new color true

and i like BG's covering my desktop so i made it 1280*960 xD, maybe 1024*768 is standardres for bg's?

well the clouds take a lot of space, but most in the picture do. but ill try some new shape (and color?) of the clouds

hahaha thx nikolas  ;) but i think its a lot people here who should get it before me, true the buildings keep the same colors all the way up, dnow why i did it really but will fix

got any place perculiar? tried to keep the contrast at the same level in the picture, but maybe the middle look abit flat?

true about the clouds futher away, maybe different colors, or just not so satturated

thankie for comments!
#3
Critics' Lounge / MonkeyIsland fanart
Thu 21/09/2006 23:40:10
i made a MI fanart BG 1280*960

critics is very welcome, i want the bg to be goood / kim

#4
General Discussion / Re: Best illusion ever
Wed 15/03/2006 16:11:08
cool :D
i downloaded and build the dragon 2
#5
starcraft
warcraft 2 and 3
diablo 1 and 2
dott
monkey island
grim fandango
sam and max
quake 3
and a million old ones ive forgot  :(
#6
Critics' Lounge / Re: help with bg-art
Tue 13/12/2005 06:09:51
thanks! ill try that desaturation on the glass house, although its pretty close to the camera, looks much better just by putting line opacity to ~60%
i see what you mean about the closest palm, why didnt i think of that :) got so blind just cause i wanted it in the picture.
i try to do an extreme version all the time but dont got the guts (lol) so it never become that extreme :P
#7
Critics' Lounge / Re: help with bg-art
Tue 13/12/2005 04:59:03
  :) i have already thought of some different styles(but none as good :( ), maybe i can post them?
#8
Critics' Lounge / Re: help with bg-art
Mon 12/12/2005 23:43:08
aha i see  d: ) didnt know how it worked
thx :)
#9
Critics' Lounge / Re: help with bg-art
Mon 12/12/2005 22:36:08
 :D thanks pablo
hmm your right about the foreground, ill try darken it but dont know how much :s it shouldnt be to dark, its still out in daylight
i post new pic soon

now
http://hem.bredband.net/kimbil/darkererer.jpg
#10
Critics' Lounge / Re: help with bg-art
Mon 12/12/2005 21:03:38
 ;D :) thx! and thanks for help, i try to stick my western-game style to this d: )
#11
Critics' Lounge / Re: help with bg-art
Mon 12/12/2005 20:23:09
yes i get that with the less contrast on sky i hope , and on my NEW bg, i think ive thought about all things you guys mentioned,
and andail i think i got the lightning futher away somewhat better  :-\
although i could have done the same thing on the clouds.

you think ive changed to much on the style :s, maybe to much objects?

  --
-- http://hem.bredband.net/kimbil/glashouse.jpg
  --

also i tried to spread some blue light from the glas-house but that is just impossible  :P
#12
Critics' Lounge / Re: help with bg-art
Sat 10/12/2005 20:11:20
thanks! I'm really greatful for your critics,

About the clouds, maybe of i made the sky darker? so the theres not as much contrast?
Yes i will remove the character i just wanted to se how my characters matched :)
You dont think its to intense colors? altough i like it
About the color-depth i am no pro  :), what do you mean with satured?, maybe a more gray-tuned colors futher away? and not as much contrast? and should the landscape get darker futher away?
Yes i will remove the line from the left bush d: ), and to get away the muddled style, should i get more contrast and objects where i want the observer to look? and maybe smudge the other things abit?
I see now what you mean about the palms, true
about the road? i intended to make it puckered, but maybe overdid it?
thanks again i will upload new version of the image and working on a new one
(sorry for language I'm not used to english)
edit: really glad u liked it
#13
Critics' Lounge / help with bg-art
Sat 10/12/2005 01:32:45
Working on a cartoonish style for my bgs, somewhat like CMI

http://hem.bredband.net/kimbil/muffins.jpg

what do you think about it, anything i should change?

and if someone is interested im searching for a project
would be gr8 if i could keep it just to the bg-art
but can do characters / animation to
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