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Messages - bigrd32

#1
Quote from: leshaussebons on Sat 14/01/2006 08:53:13
I didnt get the intro cut scene with the version I downloaded today.

Is that normal ?

The "cut scene" isn't very long...it might not even seem like one.  If you saw the part when he was talking about the door then you saw it.
#2
Quote from: taffytom on Fri 13/01/2006 00:57:39
Elvis in the Mental Hospital?

Holy crap!!! :o I'm changing him right now!!! ;D
Oh, man I can't believe I didn't notice that.

Edit: Okay, I'm stuck...I've tried a few things but I can't seem to fix the hair.Ã,  I've looked at other characters in the forum but I didn't see what I was going for anywhere.Ã,  Any help?  I just want him to have long hair.
#3
This is my second character...he is going to be in an extended version of my game Rude Awakening!Ã,  (I have the game posted on this site but I got word that people would like it to be longer, which is encouraging).Ã,  He is supposed to look very trustworthy and very kind, but in a way that makes the player wonder about his kindness if you know what I mean.



if you can't see the image try my website:

http://www.freewebs.com/bigrd32Ã,  and go to Characters.

I'm trying to keep the look pretty simple but I will take all suggestions into consideration.

Thanks, Randy
#4
1. no, well...twice
2. cutting myself shaving my pubic hair
3. calling the doctor because I cut myself shaving my pubic hair

1.  Are you down with O.P.P?
2.  Who, What, Where, When, Why?
3.  Who's the best there is, the best there was, and the best there ever will be?
#5
Critics' Lounge / Re: caveman sprite for C&C
Thu 12/01/2006 22:22:36
Quote from: ladymeba on Thu 12/01/2006 22:19:43
lol - now you mention it.... yeah I see that..... ;)

How's this?




That's much better...I wouldn't mind as much getting hit with that one ;D
#6
Critics' Lounge / Re: caveman sprite for C&C
Thu 12/01/2006 22:09:29
I thing the front view looks great except for the club.  Try to round it out...it kinda looks like a beaver tail. ;)
#7
Critics' Lounge / Re: caveman sprite for C&C
Thu 12/01/2006 20:57:36
I think the sprite looks great and the animation isn't bad.  The first thing I noticed is that the swing of his right arm is kind of wierd.  Try to match it with his left leg...it might look a little more natural.  Also some bend in his joints would help (elbow, shoulder, knees and hips).  The way his legs slide just doesn't look right.  Anyway it looks good and I'm curious to see a caveman adventure game!
#8
I've almost worn this cd out already.

Coheed and Cambria:
Good Apollo, I'm Burning Star IV, Volume One: From Fear Through The Eyes Of Madness

Edit: Sorry didn't see it was already posted :-\
#9
Quote from: WretchedThere is no winsetup.exe file? Also why not compress the files, takes it down to approx 600K?

I have the files compressed on the first link above.Ã,  For some reason I didn't think to do it on the second one.

Quote from: buloghtcome to think of it, why is your game so big?

It took me more than one to have the things I wanted to happen.Ã,  I'm sure there is a way to make it so I didn't have to do that but I havn't learned it yet.
#10
Quote from: LJUBI7.7mb you did use BMP did you.

Sorry...noobie mistake. :-[
#11
I really would have liked to make this longer but to put it frankly I ran out of ideas or I don't have the ability to put my ideas into the game :P.  I'm glad you enjoyed yourselves while playing it.
#12
Completed Game Announcements / Rude Awakening
Sat 07/01/2006 00:39:14
If you played my first "game" you will probably be hesitant on this one...don't be.Ã,  I made all of my own characters, backgrounds and objects.Ã,  The main focus of this game is humor.Ã,  If you've seen Star Wars, Space Balls and Walker Texas Ranger you will really enjoy this game.Ã,  You play Charles Norris due to some comments from InCreator during the development process.Ã,  You have just woken up and strange things start to happen but I don't want to spoil anything.

Screenshot:



If this screenshot doesn't show up you can see it here:
http://www.freewebs.com/bigrd32/backgrounds.htm


Please try this game and let me know what you think.

Edit:Ã,  Make sure you extract the files or the game looks bad for some reason. ???

http://www.freewebs.com/bigrd32/downloads.htm

Edit:  If that link doesn't work try this:
http://www.americangirlscouts.org/agsuploads/files/RudeAwakening.exe
#13
Great!!! Thanks for all of your help and I'm really enjoying learning AGS and script.
#14
The script works now but I have a different problem.  The switch is an object.  When I turn it off (visible=false) it is removed from the room and can't be turned back on.
#15
Okay this is getting out of hand.  What is a parse error and what is it doing at line 9 'object'?  I should pay you guys.
#16
I've changed my script to this:

// room script file

#sectionstart object8_aÃ,  // DO NOT EDIT OR REMOVE THIS LINE
function object8_a() {
Ã,  // script for Object 8 (light switch): Interact object
// room script file
// script for object: Interact with object
if (Object[8].Visible=true){
Object[8].Visible=false);
SetGraphicalVariable("Switch",Ã,  0);
DisplayMessage(71);
} else {
Object[8].Visible=true;
SetGraphicalVariable("Switch",Ã,  1);
DisplayMessage(70);}Ã, 
}
#sectionend object8_aÃ,  // DO NOT EDIT OR REMOVE THIS LINE

now I get an error saying line 8 object is not in array.
Will this ever end? ;)

Edit: I wonder what's going to happen when I want to do something complicated :o
#17
Yes I did.Ã,  I didn't put it on here because it looks like this (IsObjectOn(8)).
#18
For the error undefined symbol 'IsObjectOn'   Am I getting this error because the game doesn't know if the object is on or not?  If so how would I fix this problem?
#19
I made the changes you suggested but I don't know if they work because I still get the unexpected "if" and I can't even test the game.  I'm sure it fixed various other problems though.  Thanks.
#20
I'm trying to make it so when a switch is turned on there is a message displayed and a variable changed from 0 to 1.Ã,  I also want the variable to go back to zero when the switch is turned off.Ã,  I've searched the forums for help with this and had little luck finding anything.Ã, 
This is what I have so far (keep in mind this is my first time trying scripting).

// room script file
// script for object: Interact with object
if (IsObjectOn(objectnumber)) ObjectOff(objectnumber);
SetGraphicalVariable(Switch,Ã,  0);
DisplayMessage(int 71);
else ObjectOn(objectnumber);
SetGraphicalVariable(Switch,Ã,  1);
DisplayMessage(int 70);

I test the game and I get an error that says: Parse error unexpected "if."
I'm sure there are more problems than just that but I havn't made it far enough to see them :P

Edit:Ã,  I think we're getting close.Ã,  Now I get an error that says Error line 8 undefined symbol 'IsObjectOn'

// room script file

#sectionstart object8_aÃ,  // DO NOT EDIT OR REMOVE THIS LINE
function object8_a() {
Ã,  // script for Object 8 (light switch): Interact object
// room script file
// script for object: Interact with object
if (IsObjectOn(objectnumber)){
ObjectOff(objectnumber);
SetGraphicalVariable("Switch",Ã,  0);
DisplayMessage(71);
} else {
ObjectOn(objectnumber);
SetGraphicalVariable("Switch",Ã,  1);
DisplayMessage(70);}Ã, 
}
#sectionend object8_aÃ,  // DO NOT EDIT OR REMOVE THIS LINE
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