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Messages - BlankLGPsm1081

#1
Critics' Lounge / Re: Shading on character
Sun 15/01/2006 18:20:44
Hey guys, I've downloaded ArtGem. Haven't used it much yet, but it looks like it's a really good program. All I need help with is how to create layers on a .gif file, or any other photo file.
#2
Critics' Lounge / Re: Shading on character
Sun 15/01/2006 03:19:02
COOL!!!!  ;D I like that! How did you center it up? I just can't figure out how to pick different body parts and move them.
#3
Critics' Lounge / Re: Alley Photo
Sat 14/01/2006 01:05:05
Well, thanks for the help guys. That really helps me out. I want to make a background that looks cool and funny, but it needs to also be as real to life as possible. Thanks for the help. ;D
#4
Critics' Lounge / Re: Shading on character
Sat 14/01/2006 01:02:14
Sorry bout the two posts in a row. I wasn't looking. The head could probably be made just a little smaller. I need some help with showing the gender of him.
#5
Critics' Lounge / Re: Shading on character
Fri 13/01/2006 23:28:16
I did what you told me, and used the forum's uploading tool. Okay, now, does anyone have any suggestions as to what should be changed, if anything?
#6
Critics' Lounge / Re: Shading on character
Fri 13/01/2006 23:27:08
How's this?
#7
Critics' Lounge / Re: Shading on character
Fri 13/01/2006 03:09:01
Oh, ;D ha ha ha! Gotcha.
#8
Critics' Lounge / Re: Shading on character
Fri 13/01/2006 02:50:34
So, what will this do for me?
#9
Critics' Lounge / Re: Shading on character
Fri 13/01/2006 02:31:33
I'm using Photoshop.
#10
Critics' Lounge / Re: Alley Photo
Fri 13/01/2006 01:59:02
OOOOHHHH. HA HA HA! I think that I finally figured it out, after looking at the picture. The whole thing is at an angle and it needs to be level with the viewers eyes, which it's not.
#11
Critics' Lounge / Re: Shading on character
Fri 13/01/2006 01:57:31
Thanks for making it smaller. How'd you do that? Oh, when you say he looks insane, are talking about the eyes? ;D
#12
Critics' Lounge / Shading on character
Fri 13/01/2006 01:17:24
Hey again. Well, like I said, I'm back with my character. I think that I did a nice job with the shading, but I still want someone to tell me what they think of it.
#13
Critics' Lounge / Re: Alley Photo
Fri 13/01/2006 00:59:19
Oh, gotcha. What you're saying is to look at the perspective points to get a good view of how the shading should probably be.
#14
Critics' Lounge / Re: Alley Photo
Thu 12/01/2006 18:16:21
So in other words, I need to look at some pictures of brick walls to really get a perspective on how to draw one. That's probably the best thing to do right now, like you said. Thanks again for the help.
#15
Critics' Lounge / Re: Alley Photo
Thu 12/01/2006 03:01:13
Quote from: Peter Thomas on Mon 09/01/2006 03:40:26
Whee, been way too long since I've commented on these things :P

This is definitely a good start, but as Scott pointed out, it does need a teeny bit of work.

The thing that stands out most to me is the door, it just doesn't quite seem to fit with the 'off-kilter' look you've given the rest of the scene. The top of the door should really be following the gradiant of the ground, ie - leaning 'down' to the right. And of course, the handle is huge.

I'd also take another look at the graffiti - it looks almost too neat to be real. And the wall - although you've given it a few smudges to make it look dirty - is 95% spotless.

Finally, as scott mentioned, shading. I see you've done the 'outline' of the backwall/ground, but unless you've got some artificial light-source, there really should be quite big slanty shadows around the place.

But yes, nicely done :)

Forgot to ask something: How do I make the wall and the graffiti look real?
#16
Critics' Lounge / Re: Alley Photo
Wed 11/01/2006 22:03:45
Sweet. That helps me out a lot. I'll probably be back for some help with my character. The shading is my biggest problem, I think. Thanks for the help. ;D
#17
Critics' Lounge / Re: Alley Photo
Wed 11/01/2006 21:49:08
Oh, I see. It's the difference between a sharp, crisp line, and a piece of crap excuse for a line. I'll remember that on my future drawings. One more thing: How did you do that shading. As in, how did you make the shadow see through?
#18
Critics' Lounge / Re: Alley Photo
Wed 11/01/2006 21:43:02
Ok. Explain to me one thing: What does anti-aliasing do?
#19
Critics' Lounge / Re: Alley Photo
Tue 10/01/2006 19:41:12
Wow! That looks great. That gives me something to work with. Oh, and the spots on the wall were supposed to be paint that happened to just be on there. I like the colors that you made it. It looks more like a wall. Thanks for the help. Still, if you have any more suggestions, then I'll take 'em. Also, I was wondering if I should stick with that style? I don't know if it looks good or not.
#20
Critics' Lounge / Re: Alley Photo
Tue 10/01/2006 05:52:59
Well listen, if one of you (or both of you) wanted to take this photo and show me how to really make it look good, then be my guest. Like I said, I'm not a good artist, and I realize that I don't need to be, but I do need to know a little bit of the basics about scaling and shading. If you can give me any help with these, then I would be more than glad. I just need a step in the right direction is all.
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