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Messages - gabrielsab

#1
Hi all I was playing "Calebs Drunken Adventure" when I got outside with the guy still drinking on the portch the music midi song was playing and Ive been looking for it ever since but I dont know the name, there is no lyrics in it just a midi file but here is what I remember of the lyrics :

dont let the days go by,
glisereen....

I dont know how to spell "glisereen", ive looked on line with "glisereen, glisterene, glisirene" etc but I still cant find it.

The game is pritty cool too I like how the character can die so many funny ways!

Thanks
Shaun.
#2
Thanks GarageGothic what you said did the trick, thanks everyone else too.

Regards
Shaun. 8)
#3
I dont realy know what your talking about GarageGothic could you please tell me who or where to surf to that explains all this in laymans terms or someone that can help me from start to finish?

Thanks
Shaun.
#4
To strazer, you hit the nail on the head I have tried one install creator program but it didnt have this feature and another program made one single file that installs all the files but im trying to avoid this type of install. Another program called Tarma Installer might do what I need but they ask me to buy a registration fee or the installed game will not work after 8 hours and im not going to fork out $280 to do this. Dose anyone know of a free program that will install the 3 files and link the rest of the avi's to the dvd im using? Or by using the function datadir in AGS can someone please tell me how to script it to read the avi files from any dvd rom drive. I might have to stear clear of an installer program and just use the datadir function and manualy install the three files that will then read from the dvd. Once again how do I do this? Thanks Shaun.
#5
Hi all I have tried to install and use install creator but it dosnt support an install to read from the installed files that go onto the hard drive and read the files when needed from the dvd..... unless I buy the full program but on their forum they said to just use ags and script it but im still at a dead end to how to do this.

What can I do for this?

Thanks
Shaun.
#6
If using an installer program to copy the exe file, cfg file and the setup file to a hard drive will work ie being able to run the avi files (some 3.2 gig of them) from the dvd I would love to know how and what program best dose this if someone would point me in the right direction that explains this ide apreciate it.

Thanks
Shaun.
#7
Hi all, I made another post about running my game from a dvd
with an error of :

"unable to write to the current directory. do not run this game off a network or cd rom drive. also check drive free space (you need 1mb free)."

I was told to edit the acsetup.cfg file to include the variable "datadir" to tell where the path of the files are on the dvd. I dont know how to do this to include all possable dvd drive letters as it is the "F" drive on my pc but on my mums its drive "D" I need to know how to script this.

This is what is in the acsetup.cfg file at the moment.

[sound]
digiid=-1
midiid=-1
digiwin=1096302880
midiwin=-1
digiindx=0
midiindx=0
digiwinindx=0
midiwinindx=0
usevox=0
[misc]
gamecolordepth=32
defaultres=5
screenres=1
letterbox=0
windowed=0
refresh=85
cachemax=20480

Im going to be running the game from the dvd as it has alot of avi files about 3.6 gig worth.

Thanks Shaun.
#8
Hi all, I made a virtual tour of my now sold home and burnt it to a dvd because of all the avi files and it works fine on my pc but when I go to play it from the dvd is says

"unable to write to the current directory. do not run this game off a network or cd rom drive. also check drive free space (you need 1mb free)."

I need to run it off the dvd because it is about 3.6 gig and im going to give my family copies but I dont want to just copy all the files to a hard drive as it is high (3.6 gig), is there a way to use an install program that copies the (my game is called Bells Home) Bells Home.exe - 54mb and "winsetup.exe" - 49kb to a hard drive and tell it where the avi files are ie on the dvd in the drive?

Thanks
Shaun.
#9
Hi all, I have made a virtual tour of my home with movie and rooms only as I have moved house and wanted something to remember it by. Is it possable to cut out all but a pointer arrow in the cursor layout? I have hotspots that when the cursor moves over it it gives a different cursor to move forward or left or back and so on and I have no use for the other four main cursors ie walk to, look at, interact, talk to I just need a pointer.

Thanks
GK
#10
Thanks Khrismuc the child actions was what I needed it works now but instead of the variable "Walk Back 10" I had to change it to "Walk Back 0" as I have not worked out how to change all the global variables  to what I want without using a script and declairing them 
#11
Hi, when I made the variable I named it "Walk Back" just the one and not as "Walk Back", "walk back" and "Walk back" that was a typing error on my part in my post. So with just the one variable I get the problem. I was thinking if I was to declair the variable as 10 in the room script as first time player enters screen if that would do it but if so how is that typed into the script? Im a newbie so can you explain what you mean by are the commands child-actions of the conditional statements and how to use the
 tag.

Shaun B.
#12
Hi, I'm having a problem with my formula with variables. what I want to do is have my main character interact with my second character and have him walk to x: 140, y: 170 and when he is interacted for the second time have him walk to x: 140, y: 80 and have this loop so he walks from one place to the other

What I have in the characters interaction :

Script name ELEFUN

Interact character
[-] ? conditional - if a variable is set to a certain value (walk back, 5)
Character - Move Character (ELEFUN, 140, 170, true)
Game - set variable value (Walk back, 10)
Stop running more commands
? Conditional - if a variable is set to a certain value (Walk Back, 10)
Character - Move character (ELEFUN, 140, 80, true)
Game - Set variable value (Walk Back, 5)

When I first interact with him he moves to the x:140 y:80 and the second time he moves to the x: 140 y: 170 but for the third time he dosnt move at all.

Regards Shaun B.
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