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Messages - frankenberger

#1
General Discussion / Re: ghost hunting
Wed 20/06/2007 01:27:43
Ghost photos, huh? My speciality.

Here's a photo I took in the woods north of Vancouver when I took a trip to Canada... I was dissapointed because the shot was way too dark but I didn't see the cloudy face-shaped thing until I finally got home and was looking at the photos on my computer.

Don't believe in ghosts, really. I'm sure there's some explanation, but it's a little odd because the air was very clear when I took the photo. Not a great deal of dust particles or anything.

Anyway, here's the original photo. There's a sort of a face there, with a hand raised up to the left of it. At least that's what it looks like to me.  :)



Here's a copy I enhanced in Photoshop to show the details more clearly.

#2
General Discussion / Re: Lurkers
Thu 19/04/2007 02:52:24
I've been a member for just over a year, but I've only posted twenty four times. I do visit pretty much every day, though. I've just never been good at integrating myself into social groups.

Or something.
#3
Critics' Lounge / Re: Character c&c
Fri 02/03/2007 01:34:55
This is a Guybrush paintover, right?

It's good, but his trousers are very high in the front-on view, but not in the sideways view.
#4
I didn't "copy" the head, exactly. I think the book is called Drawing Fantasy Comics, and I was using one of the characters in the book as a basis for my preliminary sketch. The shape of the features, hair and posed direction of the head are similar, but this drawing is a caricature portrait of my brother.
#5
I've uploaded the new version of the painting in the first post.

Apologies for the double post.
#6
 ;D
That's fantastic!

I've made some changes to the sketch, and I'll post a new version when I've done some of the colouring.

Thanks!
#7
Hiya. I was wondering if anyone might be able to help me with this.

I've been working on a digital painting for some time now, but I'm crap at anatomy and male clothing and I can't get his body to look right...

EDIT: I haven't finished it yet, but I changed the style of clothing to make it a bit more interesting and adjusted some little details also. And I haven't bothered with the wrist ruffles yet, not sure if I really want any. Is it an improvement on the original?

new version



old version


Thanks for all the help!
#8
Critics' Lounge / Re: Game Theme Song for C&C
Sun 17/09/2006 23:19:42
Quote from: Neil Dnuma on Sat 16/09/2006 17:44:59
Very nice, very good job!

Is that Microsoft Mike on vocals?

The program I used doesn't have the standard voices, but I think it's a variant of Microsoft Mike. I'm a big fan of his work.  ;D

As for using a real voice, I'll record some test clips and see how it sounds. The lyrics are terrible, but when I recorded them I was just testing to see if I could get them to work with the music I'd already set down.

Now that I think about it, it'd probably be better if I use this version (or improvement thereon) in the end credits of the game and use a chopped-down instrumental version in the introduction, because there is quite a bit to read in there.

Thanks for all the help, guys!  :D
#9
Critics' Lounge / Game Theme Song for C&C
Fri 15/09/2006 04:44:25
Hi everyone!

I've been making some music for a small game I've been working on called Cold Blooded, which is a story about a demon who is striving to be good at his job, but he can only function on earth in the form of a possessed refrigerator.

This is the theme music, which plays during the introduction cutscene.

http://www.fileden.com/files/2006/9/14/218186/Nikki%20Frankenberger%20-%20Theme%20to%20Cold%20Blooded.mp3

The upload went a bit funny and because I'm on dialup it would take me hours to try again, so the last thirty seconds or so of the song are missing, but they only involve one more 'Don't leave me, baby' and a slow fade-out.

So is there anything that doesn't work? Anything that might work better? What do y'all think?


#10
FSi: Damn. I was just about to post almost exactly the same thing.
#11
Hooray!



Bork, Bork, Bork!

Edit: This sprite is for a Graphic Adventure.

Reference Pic:
#12
The brick pattern doesn't look quite right. It changes direction about six rows down and near the bottom it looks awkward... Also, I agree about the floor. The texture doesn't really fit with the scene.
#13
Hmm... I kinda wanted it to be small in the finished game though.

If I made it 320x240 then it would all be stretched out and pixellated during play, instead of neat and compact with a kind of non-immersing dollhouse feel to it. Also, I need all that extra space at the sides for more guis.

I'll think some more about it.
#14
A bit of an update. I took a screenshot this time, so as to give an impression of the overall look of the game.

The grey thing up the top is like the light inside the fridge, it goes yellow when clicked, brings up the options menu. The great big shelf down the bottom is the inventory GUI, and there will eventually be some more GUIs down both sides, like a good/evil meter and a cash counter.

#15
Thanks for all the input, everyone.

I can only grab a few minutes online today, but I'll post an update of the background the next time I get a chance.

The middle of the room is a little empty for a puzzle-related reason, but I'm sure I can add some more items around the place.

And the GUI is pretty big too. I'll have to remember to post a screenshot too, when I can. :)
#16
Thanks!

I see what you mean about the clouds. It's a fifth-floor apartment window, but I guess if I'm going to be picky about it I'd have to make that more evident by doing something with the exterior of the building. I'll get rid of the clouds.

The fridge does look a little flat now that I think about it, but I'm too lazy to make new walkcycles for it if I added any dimension. :)





A walking, talking fridge. Heh. What will they think of next?
#17
Hi everyone.

I've been working on a tiny game and I was wondering if I could get some constructive criticism on the background I just completed.

The blank space surrounding the big image is going to be filled with GUIs when I get around to making them.

100% -




Cropped & Resized Detail - 200% -

#18
And Franken is a 'she', by the way...

:P
#19
I've done a quick and shoddy paintover but I don't know if it's any help at all...



On reflection, now he just looks angry. And perhaps a bit more ordinary.

In any case, your version is very good. Totally recognisable.  :)
#20
I've got a story.

I've posted it on my deviantART account so apologies if that wasn't the right thing to do. I just couldn't think of anywhere else to host it.

It does contain coarse language. Violence too. And basically unpleasant people.

http://www.deviantart.com/deviation/29358129/

ps... Love your work, everyone!
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