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Messages - Chaos1987

#1
All time i'm searching for the right style. I love DOTT and SAMnMAX style.
It's same room from above.

What do you think?


And sketch, Maybe someone would like to give it a try?


#2
Critics' Lounge / Re: What do you think? : BG
Wed 23/05/2007 19:25:31
I thought so they were clouds. I draw this with pencil on lesson of Electricity and Magnetics and redraw it. Sorry if it's like MI  ;)  I dont want make DOTT style MI, but i'm working on something ;D
#3
Critics' Lounge / Re: What do you think? : BG
Tue 22/05/2007 20:59:22
To markbilly: Yes I know what you mean, and I agree. And you could not see it before, i draw it about 2 hours before :) maybe it familliare to sth you have seen.

To Jon: The lines are... hmm I dont know, I just like them. Its like in Day of the Tentacle :D
And thanks for rest of ideas.
#4
Critics' Lounge / What do you think? : BG
Tue 22/05/2007 20:44:36
Say something about this little thing :D



#5
Thanks everyone for opionions. My idea was to make it silly-funny. I know the cat is big (its a toy) That not everything is right size to each other and that the picture is not in horizontal position :D. I wanted to make a style like this. And this to be funny :)
#6
More changes:



#7
gui and status line will disappear while a conversation :)
#8
I post it, when i didnt know how to. After some sleep and study I menage to do it. I only wanted to give it to others.
Oh, and scens without moving, talking or animating are not needed for status line to change color.
#9
Well, I did it other way.

if((player.Speaking == true) || (player.Moving == true) || (player.Animating == true))
        { labeltext.TextColor = 63488; }
else {labeltext.TextColor = 15;}

put in the repeatedly_execute_always section.
#10
Does anyone know how to:

I have a status bar that shows Walk to *** or Look at *** and so on. I want to make text change color for the time between the moment of mouse click until player finishes walking or interactig or other things.
Some ideas?
#11
Hi! I've searche forum but I cant find it.

I want to make an inventory item like a computer or notebook. And when I USE it it will display a GUI. Normaly it selects the item to use with other one (mode 4) but I dont wnt it. How to do it?
#12
Sorry for topic place. Well I've those and there are different, I really like this special font :) Letters are little diffrent. Maybe I'll find something else.
#13
Hello, I cant find anywhere font from Simon the Sorcerer. But I mean the font that is in the hotspot label.

http://www.mobygames.com/game/dos/simon-the-sorcerer/screenshots/gameShotId,2377/

at this screen it says: "Look at".

Does anyone know whats the name or where to get it?
#14
Hi!

I've made a game in 640x400 resolution. I made it on may laptop with 15'4 screen. The game is displayed properly. But when I run it on my PC with 17' the with no change in game setup (winsetup) the image is too width and goes to much to the left, and it's cut. I found than when I change in winsetup Graphic filter from "none" to "2x nearest-neighbour" and check "force letterboc" and run on 1280x960 res the game displays properly, maybe little too much in height. Should it be like that? Or did I something do wrong?
#15
Critics' Lounge / Re
Sun 22/04/2007 12:33:17
Here's a new one with some changes.



#16
The aim was to make a style-like Bud Tucker .. game indeed (everything seems ok, wals perspective etc. but it's funny green walls and messy wallpaper). I plan to change left door to a window, and make the room as a teenage bedroom.
#17
Critics' Lounge / First Post and bg for critic
Sat 21/04/2007 21:12:25
Welcome all AGSers!

Here's a almost empty game room. Little bit of lightning and shadows. What do you think?



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