Yeah, you're right, I'll work with the eyes and I'll have to try harder on the whole face. I think I'll be able to pull a few tricks there. Probably right about darker shadows too. Thanks.
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Show posts Menu#sectionstart interface_click // DO NOT EDIT OR REMOVE THIS LINE
function interface_click() { //no parameters because it wasn't reading default ones (yes,
// I did delete the whole interface_click manually at some point :( )
}
#sectionend interface_click // DO NOT EDIT OR REMOVE THIS LINE
#sectionstart Start_Click // DO NOT EDIT OR REMOVE THIS LINE //working button
function Start_Click(GUIControl *control, MouseButton button) {
character[COLBERT].SetAsPlayer();
gInterface.Visible=true; //opens interface gui
gText.Visible=false; //closes menu gui
StopMusic();
}
#sectionend Start_Click // DO NOT EDIT OR REMOVE THIS LINE
#sectionstart Actions_Click // DO NOT EDIT OR REMOVE THIS LINE //here's the unworking button
function Actions_click(GUIControl *control, MouseButton button) { //opening interactions window
gBody.Visible=true; //opens gui Body
}
#sectionend Actions_Click // DO NOT EDIT OR REMOVE THIS LINE
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