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Messages - Greg Hurst

#1
I don't seem to check more than once every couple of months, but what do you know... I still have the code, but it'd take me forever to get it pulled up.  I've seen a couple other people do the same thing though.  You're probably over your head if it seems unfathomable... Good luck either way.
#2
So far I've downloaded the newest version of AGS and have found it pretty comfortable.  Currently I'm going to port Tome of Legend (a later release of RPG Demo), but have run into a couple things slowing me down.  If I can import CHA files and get it to automatically change them over to 640x480 though I'll be in good shape.  I still have some stuff left from Tale of Roland 2 I can work with as well.  Other than that I might recompile Shooting Gallery, but it seems like doing some of the larger games would take forever.  I've played a little bit of the KQ remakes and QFG V1/2 or whatever and was pretty impressed.  I emailed the Hero6 people though and they never got back to me (ingrates).
#3
Nope, it's the exact same version.  I ran it on a Win2k and a 98 system today without any problem though.
#4
I've thrown a couple of my old games into the games area.  In particular I think Ace Duswell still stands up pretty well.  At some point I'll try recompiling with a more current version of AGS.  http://68.58.139.216/ is all I've got for now.  I have a URL possibility coming up in a month.  A couple of firsts: the first non-adventure game (Shooting Gallery), the first fighting engine (RPG Demo)  and arguably the first full-length adventure (Tale of Roland) as it came out shortly afer Visi Quest. :o
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