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Messages - AvihooI

#1
I do wonder, do you guys use a wacom tablet for drawing sprites? cause I don't have one and it's kinda expensive for me to get at the moment.

InCreator, I've taken note of your guidelines, they're very helpful... I'll try sketching up something a lot better using your methods, but first I have a few questions:
1. Resolution: I am aware it's possible to draw sprites at any resolution but what in your opinion would be a resolution that's high enough to add details easily but low enough to not require too much pixel work?
2. Color: what's the best coloring system to work with (RGB, CYM, etc...) when drawing sprites? and where do I sample colors from, are real photosources any good for that?
3. Perspective: when I draw I am often baffled as to how to look at my sprite as I am drawing it; how much should I zoom in if at all?

And that's it for now, thanks for you help.
#2
General Discussion / Re: Ideas for drawing
Wed 13/02/2008 14:01:02
I couldn't find those tutorials you speak of, radiowaves.
#3
yeah good point... I think the resolution is too small to add much detail... so I'll try something bigger.
#4
Critics' Lounge / Re: 2 songs, critique please
Tue 12/02/2008 15:26:35
I think the first song sounds fantastic, if you want an insturmental solo in it I think flute or harmonica would be great, not necessarily a guitar solo... especially not overdriven electric.
#5
General Discussion / Re: Ideas for drawing
Tue 12/02/2008 14:42:00
I've posted a sprite on the critic's lounge... take a look: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33711.0
#6
I've tried my best but I know something's missing... any idea?


#7
General Discussion / Re: Ideas for drawing
Tue 12/02/2008 13:30:25
Thanks for the replies...

I've read your file, Oliwerko, and I found it useful, especially the movement cycle part.

So basically I begin with 3 fully detailed sprites of a character, one facing sideways, one facing towards you and one facing away from you... and then I animate each of these sprites movement?
I think one of my problems is being able to make those 3 seperate drawings so that they'd look consistent to one character... any suggestions on that part?

Again I say that 5DAS graphics are an excellent role model for me because they appear do-able yet extremely appealing.

#8
General Discussion / Re: Ideas for drawing
Mon 11/02/2008 21:54:18
Ohh I've been drawing some stuff but I'd only expose it once I get to a decent level of drawing.
I guess I am just looking for some very specific beginner's guidelines to making sprites... what about the software? I use photoshop, d'you think it might be too bulky for the job?
#9
General Discussion / Ideas for drawing
Mon 11/02/2008 18:55:40
Hi, I am new around here... so hi everybody.

I've been looking around the AGS site for drawing tutorials and sites and they sort of helped (at least I think they improved my understanding of graphics making) and I also googled a bit.
I think I figured out how to draw nice backgrounds and I keep practicing so no matter if I am not at a decent level as of yet, but my main problem is drawing sprites.

I'd like to know how to draw sprites in the style of 5 Days a Stranger or perhaps A Tale of Two Kingdoms.

For the protocol I have an extensive knowledge of programming and music and generally computer aided design/creation... but I lack the graphical part, so any ideas?
I am quite willing to write adventure games but I couldn't due to this disturbing fact.

Thanks in advance.
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