the game wasn't abandoned, i just abandoned this forum
i'm always more than happy to receive, and respond to, valid constructive criticisms, especially from other games writers who understand the problems associated with turning an initial idea into a final game - particularly the compromises that often need to be made
however, i have neither the time, nor the patience, to deal with comments of a... trollish... nature
i started "HooD" with the idea that i'd make it accessible to a wider audience than my normal fare, but it seemed fairly obvious from the word go that it didn't find favour with a number of people here, and some of the comments were simply negative for the sake of being negative - not even based on the demo version of the game, but just on one or two screen shots (and one person even managing to work themselves into a lather of indignation about the borders round the screen shots ffs)
well anyway, it's no big deal. games-writing is just R&R for me. i run my own site, and i'm not beholden to this one. as things turned out, by abandoning my idea of releasing HooD here, it meant that i could rethink the content level, and in fact i've now made the whole thing rather more explicit than i was originally planning. if i was asked to give the genre a name it would probably be something like "soft core snuff p0rn. with puzzles"
the game's now been completed, and anyone interested in playing it (bearing in mind the appellation above) should be able to find it without any trouble on my site (link in sig). the site itself is not a games site, it's a 3d art site, for adults. there are a lot of well-known and respected artists in the field posting there, and some superb artwork; however some of the content will not be to everyone's taste. membership is free, but you have to register. it is NOT suitable for minors, nor is it appropriate for workplace access
p.s. if i get a spare moment i'll pm a link to the game itself to anyone who's expressed an interest in it to date
i'm always more than happy to receive, and respond to, valid constructive criticisms, especially from other games writers who understand the problems associated with turning an initial idea into a final game - particularly the compromises that often need to be made
however, i have neither the time, nor the patience, to deal with comments of a... trollish... nature
i started "HooD" with the idea that i'd make it accessible to a wider audience than my normal fare, but it seemed fairly obvious from the word go that it didn't find favour with a number of people here, and some of the comments were simply negative for the sake of being negative - not even based on the demo version of the game, but just on one or two screen shots (and one person even managing to work themselves into a lather of indignation about the borders round the screen shots ffs)
well anyway, it's no big deal. games-writing is just R&R for me. i run my own site, and i'm not beholden to this one. as things turned out, by abandoning my idea of releasing HooD here, it meant that i could rethink the content level, and in fact i've now made the whole thing rather more explicit than i was originally planning. if i was asked to give the genre a name it would probably be something like "soft core snuff p0rn. with puzzles"
the game's now been completed, and anyone interested in playing it (bearing in mind the appellation above) should be able to find it without any trouble on my site (link in sig). the site itself is not a games site, it's a 3d art site, for adults. there are a lot of well-known and respected artists in the field posting there, and some superb artwork; however some of the content will not be to everyone's taste. membership is free, but you have to register. it is NOT suitable for minors, nor is it appropriate for workplace access
p.s. if i get a spare moment i'll pm a link to the game itself to anyone who's expressed an interest in it to date