Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Nagania

#1
ok, i'll try that, it's just i'm only just getting comfortable with 3.0
anyway, i'll try it out,

cheers,
nagania
#2
hey,

i just had the idea for some reason the other day to go to the last page on the completed games announcements page and have a look at the advance of games from way back when, all the way up to the present day.

seriously, go do it, it's quite interesting to see the older games compared to the newer ones.  you can also get some ideas!

cheers,
Nagania
#3
RickJ i sent you a pm, but you haven't replied.

i'm interested in making graphics/gui's and stuff like that.
#4
The Rumpus Room / Re: The Game Idea Thread
Wed 09/07/2008 08:36:15
i tried making a game idea thread in a different forum once and people just thought i was an idiot and was trying to steal their ideas!

guess AGS forums are much more friendly!  :)
#5
Critics' Lounge / Re: Background.
Wed 09/07/2008 08:31:07
it's pretty good at the moment i think, but the window is still pretty dull
maybe you could add a cloud drifting past or something?
#6
me being a snail, i don't think i'm going to get a game done this month.  but i will try my hardest for next month! (if the theme takes my fancy)

anyway, I'm kind of busy with my current game in progress.... mwahaahaa!!!
#7
well, i encountered an error in the ags editor and was told to post it here.
it occured when i tried to open my custom textbox gui
it reads:

Error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Version: AGS 3.0.0.23

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at drawGUIAt(Int32 , Int32 , Int32 , Int32 , Int32 , Int32 , Int32 , Int32 )
   at drawGUI(Int32 hdc, Int32 x, Int32 y, GUI guiObj, Int32 scaleFactor, Int32 selectedControl)
   at AGS.Native.NativeMethods.DrawGUI(Int32 hDC, Int32 x, Int32 y, GUI gui, Int32 scaleFactor, Int32 selectedControl)
   at AGS.Editor.GUIEditor.bgPanel_Paint(Object sender, PaintEventArgs e)
   at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
   at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
   at System.Windows.Forms.Control.WmPaint(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


thanks,
nagania
#8
ooooo, thankyou thankyou thankyou!!!!

this helps alot!
now i must continue developing my game!

again thanks alot!
this problem has been SOLVED!
#9
hello everybody!

i've been working pretty hard lately trying to improve my AGS skills, and my game in progress (Developer's Quest: Search for Knowledge) is coming along nicely!

so i would really like to get involved in Demo-Quest.  who do i contact in relation to becoming a part of the project?


thanks a million,
nagania  8)
#10
hi,

i need to know how to make your own quit message box. (uh, the grey is SO dull!)

i've got no idea how to do this and any help would seriously be awesome!

cheers a million,
nagania  8)
#11
ok, thats cool ill forget about it
#12
ok, obviously we've had enough negatives to point out that nobody agrees with the idea....
thats cool, i'll stop and put it behind me.
#13
so... do i have the go ahead or not?????
#14
i'm kinda relying on people beeing honest.  if one is really good, we're not going to disqualify it for skill!
and anyway, if someone doesn't win, it doesn't matter, as long as they know they've done a good job, which we will be sure of telling them.

as i have said, we kinda rely on people to be honest whether they are beginners or not.
by beginner, i have said they have had four or less months experience in AGS.
no more than that.
#15
The Rumpus Room / Re: The MSPaint game
Mon 07/04/2008 01:24:29
omg what a huge post....
will it ever end????
#16
that depends on what painting program you are using....
#17
hope you found all this helpfull....

i find background drawing easier for some reason
#18
ladies and gentlemen lets all stick to the topic yes??
i realise tuomas has issues but lets just concentrate on the thread.
#19
well done you have successfully created a stupid joke!
#20
i'm not trying to be a mod or anything, i'm just saying, what was the point of the thread???
SMF spam blocked by CleanTalk