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Messages - mikosworld

#1
Perfect! I hope it'll be in the next update 3.4.2 ;)
#2
Hi all,

I suggest to implement a new choice in addition of the current skin (the current "White Color") about of Script Editor (espacially).
I'll be awesome to get the choice to switch in Dark skin (example, a dark grey as background with a bright syntax color text...), useful when we're programming during several hours... (roll)

Cheers,
#3
QuoteWhat kind of crash, is there an error message?
Do you get it when you are building the game, or running the game?

"Adventure Game Studio run-tin engine has stopped working" with a close program button, after I get another dialogbox "The game engine does not appear to have shut down properly. If the problem persists, post the problem on the Tech Forum" what I did :)
I get that when I run...

I just tested again with "Run without debugger" and I think that the room image (built-in in template) is too smaller. As I set in HD 720p in settings program... it's perhaps that the problem of crash...
#4
Hi, I just downloaded and installed AGS 3.4.0 patch 4, but unfortunately when I start a project via a template "9-verbs system" and change screen resolution 320x200 => 1280x720 and build it! I get a crash! :(
#5
Another idea, after the audio player system remade. Why not to make the video system as ( vMymovie.Play(); ) ;)
and to build game with external resource file separated as "movies.vox" like
#6
In "Inventory Items", to add "Mouse Over image" feature in "Apparence" section.

Because, I've create 2 states icons for my inventory items (normal image icon and over image icon with light red outline).
I would like this feature, to show my mouse over item when I'm overlapping it with hotspot/regions ...
#7
Pumaman, it'll be possible in "Inventory Items", to add "Mouse Over image" feature in "Apparence" section.
Because, I've create 2 states icons for my inventory items (normal image icon and over image icon with light red outline).
I would like this feature, to show my mouse over item when I'm overlapping it with hotspot/regions ...
Thanks
#8
I don't like "The default Verb Coin template" :(
#9
Great !!! "Abstauber's LEC-style" template
It will be possible to make another templates as Runaway, Sam & Max, LOOM and Monkey Island 3 ?

#10
Electroshokker ?
Would it be possible to program a outline system in your template? Ie when an object of the inventory in overlap with another in the inventory or in the scene, it displays a small outline (color and thickness you want) as in Monkey Island 3 ...
#11
>>I'm not really sure what you're asking ... are you asking for the Media Manager to be built into AGS itself?
Yes Pumaman, Media Manager Module like, to better manage the resources ...
#12
Thanks for the release :)

Little suggest:
Think to create a resource manager (sounds, videos, vox ...) as the "Media Manager" plugin ...
#13
> Improved display of antialisaing Fonts ...
> What do you mean?
I mean, the font anti-aliasing appears poor quality :(

> Supports Draw oultine on sprites
> What do you mean? Why would you want AGS to draw an outline round your sprites?
Draw an outline as in Monkey Island, Runaway, when one item is on another item, object or hotspot ....
#14
Some suggestions:
> Support Mouse over, Mouse out, left Click, Middle & Right Click functions on objects and hotspots ...
> Improved display of antialisaing Fonts ...
> Supports Draw oultine on sprites
#15
Pumaman, would it be possible to add a new feature in room editor, have the ability to add decorative elements/no objects animated (from VIEW) without interactions...
It'll be more handy ;) sorry for my english  :'(
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