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Messages - sociologygeek

#1
Hey all,

I guess you could consider me a kinda touch and go AGSer... I like the idea of making my own game but excecuting it was too daunting and i lost interest..or..i lost a good chunk of material i was working on and had to start from scratch..and my interest might wane. But, here I am again, with renewed at least for now, vigor. First question i have is game related.. i know an adventure game is supposed to be strongly story driven, thus one has to be at least adept at telling a good story. Also it has to drive the imagination, there has to be a hook within the first 5 minutes.. i know when i play a commercial adventure game.. i really like to get into the story within the first 5 minutes.. i digress. well, i figured, any good author(or in this game, adventure game maker) writes what about what they know. So i ask...is it "doable" to make a game based somewhat loosely on one's own life experiences.. if not make the author the player character? If i make it interesting enough? Ihave an idea that in the beginning of the game.. the character gets into a car crash(which really happened to me) and is knocked back 6 years and wakes up in all places, Shanghai China, reliving the trip he took before (yes, i actually was in China in 2007). The plot could be how to get home when i dont speak very much chinese, and i learn more as I go along, and i need to find certian items in order to get home (passport, money, etc). And when i get home, its still 2007, and i need to get back to 2013... does this sound like a game someone would want to play? Also, a question about the techical execution of the game. Theres no point in denying it, i am not a graphic artist.. so in order to make a game, i have had the idea of relying on capturing realtime images of the real world ( my house, room etc) and me walking around etc to convert to scaled down bitmapts and sprites for backgrounds. If i put enogh effort into it, would this be something that would be acceptable in any style of adventure game? if i make myself look cartoonish enough and hte backgrounds cartoonish enough? I really do want to make my own game.. i had an idea of a space adventure, but that seems overdone and all the ideas i had about that were taken from established generes,..but the china thing is complety my own. Plus i can use my own images as reference for sprites without having to worry about infrignements.. any comments are welcome..
#2
thanks..i know its nowhere near done
#3
well..im going for a blue skinned menacing alien kinda look
#4
thanks for the input.. i really apreciate it..
as far as the second one..yeah..i agree.. i know it needs some work..

As far what im trying to create in terms of mood/emotion..I dont plan on writing a horror game..but i do need some kinda freaky edgy dramatic music for a main character kidnap sequence at the beginning fo the game

these were my first attempts.. which is kinda why they appear random..im no Chopin or Grieg.. but i do want to write my own music..i want everything in the game to be my own stuff.. hard, yes,..but ill feel better in the end knowing i didnt rip someone off and pawn it as my own stuff
#5


comments would be apprecaited..but be nice..its my first attempt! I'm not that artistically inclined
#6
also..thanks for pointing me to the tutorial..gonna come in handy! thanks a bunch!
#7
what did you think of the second one?

thanks for the feedback..I'm new to this whole game making thing..i don't wanna do what Yahtzee did and rip music from my games from other places
#8
http://www.2dadventure.com/ags/driving_trak.mid

http://midishrine.com/midi/23261.mid

btw..the second one will only be t here for 2 days..so.. time is of the essece
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