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Messages - Travis Anthony

#1

And I threw this together real quickly also.  I was thinking something more zoomed in would be more interesting.  You'd have to scale your character quite a bit with your background.  Not to mention the extra walking distances.  Which is boring. :P
#2
I think the background is very empty.  The carpet? is really weird.  I'd like to see the posture straightened up.  He has a C-shaped back :P  It also looks like his leg bends in a bit below his knee.
And his hair is really dark.
Just curious, How many frames are in your walk cycle?
He walks very awkwardly.  It's as if he's power sliding :D

Check out this walk cycle.  http://www.metacafe.com/watch/yt-occFkFbl3ms/normal_walk_cycle/
It's more of a cartoon kinda 3d walk cycle.  Still nice to look at though.

And here's a walk cycle you can pose your model to.  It's missing half of the frames though.


Keep going at it!  cheers.
#3
Critics' Lounge / Re: Another background - C&C
Thu 04/02/2010 10:07:25
That'd be some fugly house inside if all the interior doors were of different colors.  Usually with houses, people like to stick with the same colors for doors and windows.  And the same color (if different) for the trim around them.  Brown doors, white trim, etc.  Just that single white closet door looks like the god door to me.  It's all singled out and lonely!  Stare at me! :P
Also if you feel like adding something else.  The bedroom is missing baseboard.  Garbage can?  Laundry room?  All I can think of.  But ya, I don't mind the lack of shading.  This background appeals to me.
#4
Critics' Lounge / Re: Voice Acting ;D
Sat 05/12/2009 15:41:33
haha now that would be a killer contest!
#5
Critics' Lounge / Re: Voice Acting ;D
Fri 04/12/2009 01:55:31
I wouldn't say that the whole thing sounded gay.  Just a few words here and there.
I have nothing against that. I just wanted to point it out to you since you posted it wanting a critics opinion.
And I only pointed it out because "Jennifer's gone" sounded like your girlfriend left.  And that is why I thought it was a problem.
#6
Critics' Lounge / Re: Voice Acting ;D
Fri 04/12/2009 00:26:32
That's a pretty good voice acting of a gay american.  I'm convinced.
I don't know if that was your intention to sound gay, but that was how I perceived it.  It was american enough to me.  I just think that it lacked emotion.  It was like you were reading a script and it was a race to finish.  Calin's voice acting was a much nicer job.  His sounded almost suicidal.  A tough decision to make kinda sad.

One thing I noticed though, was that you pronounced compass weird.  Weird to me anyway.  Cum-piss is the only way that I ever hear it pronounced.  As weird as that looks.  :p
#7
Completed Game Announcements / Re: AeroNuts
Sun 29/11/2009 00:04:49
My final score was 110850.
#8
@ abstauber
Great mags game.  My final score was 110850.
I didn't really like how the airplane would reset to the start point every time that you got hit.  Seemed weird.
I would definitely get someone to proof read it though.
Nice art work.  The dog wasn't much of a "team" though. :p
#9
No characters?  No GUI?  And not much of a story.  FIX.
#10
The Rumpus Room / Re: Cheesy subtitle for AGS
Sat 15/08/2009 23:52:19
"Do not try to resist me!"
"I am Chris Jones, mighty programmer!" (Monkey Island)
"That’s the second biggest program I’ve ever seen!" (Monkey Island)
"Where in the World is Chris Jones?" (Carmen Sandiego)

Quote from: Snake on Fri 05/06/2009 11:50:21
You probably ought to kiss your kids goodnight.
Thinking about your game during sex is okay.
lol
#11
General Discussion / Re: A UFO theory.
Sat 15/08/2009 05:26:37
Guys calm down!  I'm backing you up here, Mods!  I too have experience in what others may laugh at!  I used to banana slide quite a bit when I was younger.  You may actually call me a professional slip-slider-banana-rider!  This guy right here is a PRO!  Yes, that's right, me, a PRO!  There's actually two things that I'm pretty good at though.  Banana man riding and YOUTUBE!  If it's on Youtube, its gotta be real!  That's just the way it works.  They put all the fake stuff in those celebrity magazines.  So I too am in your position and feel hurt when Mr Timothy cracks the accuracy and quality of youtube videos!

I too have a video that most will just not understand.  Take a deep breath and reel it in.  This is 100% real.  My skill in banana slidin' & ridin' says that this can be done!  Like I said, total expert on wet slides right here!
http://www.youtube.com/watch?v=3wAjpMP5eyo

See!  Now everyone is a believer!  But we all know that some people out there just won't accept the genuine artwork on Youtube (aka Mr Timothy).  Tisk tisk.  Sad really.

Spoiler
  lol sorry I couldn't resist bud.  I just wanted to have a bit of fun.  I'm a PRO ass!  Yup, that's me!
[close]
But a side question... Did any of you's ever blow bubbles when you were a kid?
Well, he's back in town! lol

I'M A BELIEVER!
#12
I agree with ya Tijne.  One day I'd like to make a game for that one certain competition that just completely turns me on! :P  And if I did make one, I'd like to know the total of votes and the tally of who even voted for my entry.  As it would be nice to know.  I wouldn't mind either way if it were a public or private announcement.

Quote from: Tijne on Wed 12/08/2009 09:33:33
I mean... why the heck are people downloading the games during the voting period.... but still -not- voting?
I think I have only voted once for a MAGS competition, sorry!  I've played quite a few MAGS games, but most of them were from different competitions.  That's the problem.  Sometimes I'd play only one game from a month and not feel like playing the other entries.  I might even download them and not EVER run them.  That could explain your download counter VS total votes issue.
But what is it?  Usually less than a week to play the games and vote?  Sometimes I'm busy.  I can't get around to playing them all all the time!  So I don't vote.  If I did like the game I played or found a bug, I do like to message the entry owner to let them know.

MAGS are good fun.  Sometimes its amazing of what someone can spit out in less than a month.
But either way of how the voting thing goes, I'm still going to check out the MAGS every month and play as many as I can (or want to).  And try to vote whenever possible :D
#13
@anian: I know that it's a work in progress.  But from what I've seen on this picture, he seems to have added everything into his WIP picture.  From vines, garbage cans, even the moon.  I just had a hard time believing that he was planning on adding the roof later.  As he seems to have added most of his detail to his sketch already.

Simply what I'm saying is that he has the moon already drawn in.  Even in the nicer WIP update.  If he adds a 2nd storey, he loses the moon.  If he keeps it a bungalow, its a small house.  Tis all.  If you only see a roof peaking the walls, it may look weird.  I think anyways.  We'll see.
#14
Maybe you could throw in some graffiti on the walls in the alley?  How about a garbage truck, a delivery van/truck, or something like that to block the view of that endless alley?  I don't know what kind of privacy that you're going for around the wall, but you could always throw in a hot dog vendor to liven up the scene.  As he could be, flipping, looking around, spitting, scratching, etc.  And he could be someone that the character could get added information or tidbits of hot gossip from (or even possibly an inventory item, ketchup packet, straw, etc).  Who doesn't want a hot dog after a night of heavy drinking at the open(?) pub.

One thing though, you said that the walls enclose a fairly LARGE house.   Unless it's a low-to-the-ground bungalow (single storey home) with a gradual roof, or a bungalow with a flat roof, you'd see the roof peaking over the walls.  And to my math, it's not all that large of a house at all.  Unless the house is TIGHT with the walls, the house can only be (guessing) 30' x 40' (9m x 12m), with 5' (1.5m) of yard on each side of the house, and 10' (3m) on the back.  If it's a sloped roof, the lowest pitch I've ever seen on a house is a 4:12 (rise:run).  That would mean that the roof is 5' high.  Assuming that the walls are only 8' high including the foundation height of 1' (average), you'd be looking at  5' + 8' + 1'  = 14' (4.3m) to the peak of a 4:12 roof.  Any rich house usually has an 8:12 pitch or more.  An 8:12 house would be 19' (6m) peak to ground.

Those walls are surely no bigger than 12' (3.6m) high.  A telephone pole is usually only 30' (9m) high.  Comparing that to the wall I figure that you'd easily be able to see any house peaking over the walls with a half decent roof pitch.

Basically what I'm saying is that it wouldn't be a LARGE house unless it's a two storey house.  A 30' x 40' (9m x 12m) house is only a 1200 square foot house (or 112 square metres).  Very small indeed.

Every time I look at that picture I feel as if there wouldn't be anything big behind those walls at all.  Maybe a cemetery or something similar.  I feel as if there should be a roof and/or a second storey peaking out from behind the walls if there is to be a house trapped behind those walls.  That would also give tell the game player that there is indeed a Large house behind those walls.  Especially if you draw a rich Victorian home peaking over the walls.

Picture looks good so far!  I can't wait to see it finished!  Thanks.
#15
Chew before you swallow?

I sure hope you answered the door while dream walking!  I sure wouldn't want to meet a fish that dines on whole human arms!   :o   Yikes!  haha



You're absolutely right.  There is already such good entries.  I'd hate to make it any harder for you! :P
#16
      

This would be my first post in the critics lounge.  Howdy All!

Well, I saw your character and I had the urge to animate him!   haha hell I was also bored with nothing to do.
I have not made a game, yet...  I have animated a couple of character's walk cycles for a game on the go.  This would be the fourth walk cycle I've created.  I'm happy with the results.

I took the liberty to create a character still as I didn't see one in here.  I posted the second still for a template.  It's the still I based the character's animation from.  As that is the way I animate.

I didn't do much else with the hands than you did.  Besides, animating a character with clump balls for hands is much easier if you have troubles with animating.  Grabbing items, interactions, expressions, etc.
I decided to change his pant color as I'm not a big fan of black pants on a character.  If the character moves in front or behind a black object it blends with it and you're left with, "where's his legs?"
I also changed his shoe color and design.

I do horizontal movement of the character for the front and rear walk cycles, and vertical movement for left and right.

This work is not perfection but feel free and use it if you want.
Oh, also, it looks like you animate your work on a white background.  Try to pick a color that is common in your backgrounds.  I took that green from one of your backgrounds from some other post.
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