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Messages - Peanut Monkey

#1
Critics' Lounge / Re: Guy in a suit
Sat 14/05/2011 16:42:15
Yes, can you not just make them 1px tall?


(Just moving the shadows underneath up.)

I'm sure you can play with the colours and everything (maybe less dark underneath) but they end up looking too big otherwise.  I have to say I do love the very first version though (well, it made me laugh in a good way), but I'm guessing that look probably won't fit the story...
#2
I tend to agree with Ali - using posts from other forums is too much (both in fairness and, well, effort).  Just let it go.

Having said that and moving onto the 'game', it's pretty much all been said.  Please spend more time on your games rather than churning them out to the public, conveyor belt-style.  Seriously (and trying to help), perhaps many of them would never see the light of day but that's fine because at least you'd be learning as you went along until you got it just right.  Having enthusiasm and passion is fine, but you need to balance it.
#3
I prefer the first as for me he seems most like the original but in the different style.
#4
The film was shown just tonight on UK TV, so that's put me even more in the mood for it!
#5
Critics' Lounge / Re: my replica of a site
Mon 13/09/2010 14:49:57
Quote from: icey games on Mon 13/09/2010 11:39:52
Then I am really dumb,but I did ask over facebook.
Yeah, the joke persona is wearing thin now.
#6
Thank you - that will be useful too :)

But it was an actual web article and featured animated gifs also.  I'm very annoyed at myself for not bookmarking it, I have to say.  Nevermind, I actually think what you have linked is superior, looking at it.  Thanks again!
#7
Hi, a while ago (it might even have been mentioned on a different part of the forum) somebody linked an interesting article/tutorial that showed how much smoother half pixel scrolling was, which featured demonstrations, etc.  Does anybody know the link to that as I'm trying to locate it again and cannot, and it would prove useful to me.  Thanks!
#8
Completed Game Announcements / Re: Downfall
Mon 11/01/2010 00:25:45
I wonder if this sort of game could be on other digital distribution services, like Steam.  I forget the name of it now (sorry to the creator!) but I'm sure another game from this website has made it there.
#9
Quote from: Ascovel on Sun 10/01/2010 20:09:49
However, I really don't like that you are making the player do things in an extremely specific order. I think it kills the puzzles which would otherwise work frustrating the player unnecessarily.

Yes, I agree with that.  What I like about some games is the fact that if you're stuck on one puzzle, you can temporarily turn your attention elsewhere, complete that and then start afresh on the tricky one... Whereas when it's linear once you're stuck you're stuck, and can go no further.

It's still a very good game/demo though, don't get me wrong, and more to do with personal preference :)
#10
Quote from: Ryan Timothy on Mon 07/12/2009 05:36:07
I know there are several states that don't have a helmet law.  Not sure which ones though, google popped up a few sites.

Oh wow.  I thought that sort of thing would be mandatory everywhere.
#11
I think my personal preference is actually in the order they're shown.  That is to say no glasses, then glasses, then the two goggles :)
#12
I'm with Synthetique - there must be something wrong because my view of it is as small (perhaps smaller than his).
#13
Oh wow, your artwork is always so good.  It doesn't matter how long it takes for you to complete, this is one of the projects on the website I hope gets finished!
#14
Critics' Lounge / Re: Lawrence-style character
Thu 19/02/2009 20:02:49
Thank you (all!) for your comments :D.  It is very much appreciated to have people help out.
#15
Critics' Lounge / Re: Lawrence-style character
Thu 19/02/2009 15:09:52
Thanks, I'll try that for next time :).  I'm not entirely sure how to make the hump appear fully rounded.  I tried to add a circular effect underneath but it makes it too pronounced and dome-like.  I'm also not sure (as I say) where I add shading on the body, since I'm trying not to use a lot of colours.  When I tried my first ever pixel art I went completely overboard, so I'm trying to tone it down.

Also, Dualnames probably meant the guy was too 'gay' which is fine because he's grinning and basically wearing what looks like a dress (!), but I hope he meant the camel.  Haha, I'd so love that.  Geoffrey the gay camel.
#16
Critics' Lounge / Re: Lawrence-style character
Thu 19/02/2009 14:55:50
How do you mean?
#17
Critics' Lounge / Re: Lawrence-style character
Thu 19/02/2009 14:37:17
Yes, his face is strangely endearing! :D

Sorry for a small update, I hope you don't mind.  As I say I am new to this, I'm not the most artistic and so am just trying my best.

Is this all right at the moment?  Since I can't shade to save my life I'm only loosely going with the photo:



I did a bit under the neck, at the back of the legs and under his stomach to make it round.  God only knows how I do the body proper and the hump!

Edit: As you can see I still haven't dared add the other legs either.
#18
Critics' Lounge / Re: Lawrence-style character
Thu 19/02/2009 13:23:05
I'll certainly try!  And yes comparing the two images I can see the original camel has longer legs.  I guess I stopped short because I wasn't sure if I was to keep angling them (which would end up looking silly) or go straight down.

Anyone got any tips/demonstrations on the shading of the camel?  Just looks awful flat but I don't know where to begin shading it.
#19
Critics' Lounge / Re: Lawrence-style character
Thu 19/02/2009 04:16:56
Okay guys I'm happy enough with the main guy/me (probably as good as I can get him.  With help from Babar!), and I've had a crack at the camel.  Overall it's smaller than I wanted (again) but that's fine - and as a complete newbie I'm quite pleased with the proportions.  I still absolutely cannot shade the damn thing's body though.  It's really stumping me and nothing I try works.  Can anybody show me how they'd approach it?  This is also the reason why I haven't added the two legs further away - I can't figure out the colours so it doesn't all turn into one big jumbled mess.

Here's the photo I used:



And here's the camel (along with me):



...I just noticed the tail looks like the camel is pooping dung.  Hahaha!  Oh well, add that to the list of things I can't draw since I attempted it three times! :(
#20
Critics' Lounge / Re: Lawrence-style character
Wed 18/02/2009 17:05:40
Ooh, I like the extra shading on the left!  I've never been able to shade, which is probably why trying to draw one-colour clothes has turned into such a disaster for me, haha.

There's something not quite right at the bottom.  I mean when you study your image it looks right with the wind blowing the cloth, but if you sit back and look at the whole thing it makes the person too skew.  Miles better than mine though; I wish I was better at this kind of thing.

And yeah it does look like some kind of crazed stalker person, heh.  That's why I tried to make a smile!  I ended up making a HAPPY crazed stalker person ;)
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