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Messages - tanito0

#2
  :) Hi everybody!

If you like vanilla gameplay videos, check out my new channel... I upload new sessions every day  ;-D

https://www.youtube.com/@estanislaozubiri7924

Have a nice weekend :grin:
#3
Well, I'm glad you liked watching the video. It's true what you say about the fruit, maybe I could try to make it more red and flat.
#4
Hello, how are you doing?
I'm currently working on a series of sprites about "Adam and Eve myth" concept.
This time I find myself looking for a humanized tree of the forbidden fruit.
I was hoping you could give me some advice about using dithering and getting some more volume on my figures.

I made a video with of the drawing process:



Thank you very much!

#6
Drawing process using Aseprite:

https://youtu.be/j-uP2a9hdps

Thanks!
#7
Good afternoon, I'm using the 8-dir movement module to control player with the keyboard. However, this seems to be blocking its Idle view and it doesn't animate.  :confused: Does anyone have any possible solution? I would be very grateful

Thank you!
#8
   Good morning, I'm making my first RPG with AGS. I'm using 320x200 to make graphics as simple and handly I can. I would use the default AGS SCI font for my in-game text, but as I am from Latin America, I'd like to be able to offer a spanish version when it's finished. To use all the symbols the language requires, (for example á, é, í, ú), I think I'll need a TTF. I got a pretty one from a free site, but it needs a big size (like 13 or more) to look clean and clear.

   Could anyone recommend any TTF or some free font editor that I could use to make it as simple and practical as possible?

I'll paste and image as an example of my situation (NOTE: The INV, MAG and OPT are buttons drawn by me, if I had a nice font editor I could make letters like those and it would be fine):



Thank you very much
#9
AGS Games in Production / Re: Astral Horizon
Sun 31/03/2019 14:22:46
This looks nice, I'm looking forward to exploring it!
#10
AGS Games in Production / Re: Maze of Creta
Sun 10/07/2016 21:26:22
Quote from: selmiak on Sun 10/07/2016 21:11:31
This is interesting somehow. Is this a maze game or are there puzzles in it?

There will be puzzles as well, starring greek mythological creatures acting like some kind of "bosses". Right now I'm developing the Hydra, which slain finishes the first chapter.
#11
AGS Games in Production / Maze of Creta
Sun 10/07/2016 16:20:55
The story:

We had a promising life. We were going to marry. Two beautiful childhood friends. We were going to inherit all our families bussinesses. But one day, they came. "You have the honor to save your people. From now on, you are a tribute. Two virgins. You will be sent to the mighty island of Crete to save us. People of Athens will erect a monument for you." We couldn't appeal for anything. We were taken in wooden ships through a heavy stormed sea. Then, they separated us, and throw me into a dungeon. I don't know were my love is. I have got to find Diana and scape from here.

Some screenshots:

The protagonist:



The antagonist:



An interface first look:



Running system: While you hold a key, you activate "running". While you are not holding it, you will just walk.





Mediterranean location:



Beats per minute system: You can get tired to the point that you have to walk and recover your beath to slow down your heart and keep running.



Progress:

Plot: 20%
Rooms: 90%
Characters: 30%
Music: 0%
Sound: 20%


Developer's diary:

(10/07/16) Project conception:

I got with this idea in 2012: "I want to make a game in which I can get lost. No matter how much I know the rooms I have created, I want to have the possibility of loosing myself into it and become desorientated."
Well, it took me a while to design the principles of this game, some kind of a labyrinth. I decided that the greek myth of Crete's Labyrinth would be a nice start up point. So I built a map and made the basic rooms of my labyrinth, which reached the complicated number of 54. Then I started adding variables; so many variables, that in 2013 my project became practically impossible. The I fell into frustration and froze it into the dephts of a DVD-ROM. Many times I tried to retake it, but I immediately left it, because it was so big that I couldn't handle it. Three years later, I decided that I couldn't throw away all the work I had done creating this huge maze: All the rooms are connected in a way that the camera "rotates" every time you go from one to another. Then I said to myself: "You will finish what you have started."
   So now I want to share this startup point with you, recognising myself as a novice developer, more like a child building sand castles in the beach than like an experienced story-teller. I want to thank you if you have read this post up to this point, and please, think freely to give any advice you like. It would be a huge help for me.
#12
Dudes, I think that what we are discussing here is computer GAMING, not computer use in general. Obviously, without computers, a crysis would explode in the World as things are up to 2014. :tongue:
#13
Hello, my name is Tanito0 and I'm an amateur Graphic Adventures developer. I'm very interested in being in proyects with other developers as well. :grin:

   Method: I'm very versatile and curious (as much as my short experience allows me), but I'm very persitent, hard-worker, responsible, and punctual. I also like experimenting with new things and challenging requests.

   Areas: I can make some work at Background Art, Character art, Character and object animation, Script Writing and Programming

So, if you need a serious hand, please contact me: tani_zub@hotmail.com




#14
General Discussion / Re: Emotional Games
Thu 15/05/2014 02:31:00
Done! (roll)
#15
Quote from: Sunny Penguin on Wed 14/05/2014 22:22:09
Howdy, Tanito0. Firstly, pass the doobie. Secondly, I also have an HP Pavilion. We are 'should be buddies'. Now pass that doobie. Whilst a majority of latest gadgets are better, we shouldn't doubt our little rust bugs. Keep a hold of 'em, because planned obsoletion is coming harder and faster. I for one approve this message.

:-DChewbie doobie for you man! Getting by in life without video card  (nod)
#16
General Discussion / The power of the weakness
Wed 14/05/2014 22:03:19
Hello! My name is Tanito0 and I have an HP Pavilion that still has Windows XP. Since I got a job a few months ago, I have gathered enough money to buy a new pc, with decent 2014 devices. Last month I was ready to do so, but in the last moment, there was something that stopped me. I realized that I had never used the potential tools that my beautiful computer could give me. In fact, I started to think about how little value we give to the things we already possess, and how little we know of the beautiful creating possibilities that a PC offers us. I mean, a hundred years ago, people had to write a paper and send it to a post office that would take several days to deliver a message to another person in a different country. Nowadays, we have a billion tools able thanks to the internet, but it seems that we are not ready to enjoy it properly. My computer has five or six years of use, but for these days it may seem already old because it cannot run Battlefield 4. Like the song says, "where are we running"? Where THE HELL are we running? 

Needed to share this!
Tanito0
#17
YES, I SUCCEEDED!!! I downloaded the non-demo version and it didn't require installing. Thank's anyway SLASHER...
#19
After closing the error window, an exception one appears. I continued the installation anyways and it said something about doing a manual debug or something like that. Now it's installing very very slowly...
#20
I download .NET Framework 3.5 but when it's installing, an error pops-up. GODDD!!!
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