Okay got it sorted. I guess i didnt understand the relationsship with objects and views etc.
Heres what I did.
Created an object.
Assigned a view
function room_Load()
{
object[0].SetView(2);
}
function room_AfterFadeIn()
{
object[0].Animate(0, 5, eRepeat, eNoBlock);
}
Heres what I did.
Created an object.
Assigned a view
function room_Load()
{
object[0].SetView(2);
}
function room_AfterFadeIn()
{
object[0].Animate(0, 5, eRepeat, eNoBlock);
}