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Topics - foz

#1
So been almost a lifetime since i made the few games using this great piece of software and so many unfinished projects whilst life gets in the way.
My new years resolution was to finish things so on that note one of the many things i never finished was flashbax i made the first part which at the time had some fans and some that hated it and in hindsight i can see it was pretty awful and i used over the mark language and the old man scene i won`t mention to much about that. The game now to me has so many issues that at the time i would never have seen or cared about but the reason im posting is that i never finished it and i had at the time what i called a prequel which was part of the original idea and was supposed to follow on from that story but at the time i just released the first part and could`nt wait to let people play it and then started the prequel only to never finish the thing.

So here i am many years later with a plan to do just that.
The original game made again with the rest of the planned story to make one much bigger game and when i say bigger it`ll probably be at least ten times bigger. I think the original game was around 12 rooms this new version will redo those in a new style and game play but expand on the size of the ship as well as adding the parts that was the original prequel.
The plan is to have it all as one game.
My plan is also to revamp a lot of what i originally did but use the original as a guide so this time yes the old guy will be in but he most probably will not be so vulgar but i can`t guarantee anything as my humor was and still is very much in the south park - family guy vain. But i know i most certainly won`t add swearing or too offensive stuff this time.

Some early screen shots of what it`ll look like:-





OLDER SCREENS SHOTS FROM ORIGINAL FOR COMPARISION



The main character looks like he is about to burst into a song in that pose but reason he is in a gormless stance is i`m still very early stages of building the old games rooms and characters as that will be my basis to build from so no animation or rigs done yet.

So to the plan:

I am hoping that i can find someone to HELP me with this game. ITS ALMOST ONE OF THE MOST IMPORTANT PARTS FOR ME IS GETTING SOMEONE TO HELP.
The reason i want help is im very much out of touch with the AGS engine and scripting now days and the massive task of doing all the GFX and Characters etc will mean i just would`nt be able to re learn whats needed to make the game to a decent standard.

Also i need someone that can reign in my bad ideas and help me build a better playable experience. This would mean working together on puzzle ideas and plot details and help shape the initial ideas into a game myself and who ever helps would be proud of.

So i am plugigng away at re doing all the 12 rooms and characters from the first game and i`ll get all the character animations done before the interested person even starts. The thought i have is if i get all the gfx content sorted for first 12 -14 screens before the person even starts it means whilst they start piecing the game together and scripting etc i could work on get more gfx ready whilst we both work we can also work on the other details etc.
I`m looking to remake the games 12 rooms but i think even if you had played original game you will be familar with the games puzzle alittle but it won`t mean you`ll get thru just by using the old versions puzzles as i quite certain alot will be altered and made better.
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So its really a call out for someone that fancies getting involved in a pretty large project that has very good knowledge of AGS and some intense scripting as i `d like very nice style of GUI to be devised and discussed what we can do and someone who maybe gets bogged down trying to make a game and the GFX and animations are quite labor intense so it holds them back.
I am suggesting that i`ll be supplying all the gfx and animations needed for at the very least a remake of the Flashbax game before the person even starts so it should mean they won`t feel im going to leave mid project as happens so much.
I estimate and was aiming for a 100 room game which sounds daunting but i feel with a good side kick doing coding and building the game in AGS and adding there influence to the story and puzzles its all possible.
I made 4 rooms in the last day and half days 3 as seen above so the 100 target is doable if i don`t have to worry on the coding and AGS Gui building side.
So if you are interested please post a reply and i`ll chat to any of those interested and go from there.

Thanks for taking time to look thru this.

Regards Foz



#2
Having trouble working out the scripting name changes since i used older versions....

What i want to do is place a few game stats in the GUI....labels.

But cant understand how....the Label.text command wont allow me to place an INT value in it...

All i need is for the Label to display the info held in a INT.....so i get it in the GUI Labels.....

whilst the game continues....so the display function is no good...

Thanks
#3
HI all

This is a download for MIA a game i am now unable to finish.
This demo is as far as i got.....I just wish i could have finished as planned.
I thought i would release it as it is and if someone wants they can finish the game.
I would provide all the resources i have and source code .........but the person would need
to have a far idea how to script.
Use this link to download......(file is zipped using win rarÃ,  Ã,  7mb)


http://www.adventuregamestudio.co.uk/games.php?action=detail&id=625

Sniper level


Also a shot of the turrets in action..


JUST REMEMBER I DONT WANT BUG REPORTS OR THIS GAME IS INCOMPLETE MESSAGES>

IT IS PLAYABLE TO AROUND THE 5th mission........but you can play on for a few more missions....just scrappy levels.

*************************************
*********************************
***************
I WILL HOST THIS FOR A MONTH OR SO ............ IF ANYONE HAS SPACE AND WANTS TO HOST THIS FILE PLEASE FEEL FREE TO DO SO.



laters
fOz
#4
General Discussion / DOING THE KNOWLEDGE ...
Sun 18/09/2005 18:11:33
HI all

I`ve been Missing In Action  due to studying the KNOWLEDGE....
So as this involves learning 30,000 street names and 30,000 ladmarks(Hotels,pubs etc)
I have had to stop working on any games.......
MIA has been shelved ..........I must say sorry to JAZ  and Greg as they worked very had on the project
and i have not totally completed the project as promised.

Next 2 - 3 years studying in any spare time i have.

I intend therefore to UPLOAD a DEMO......every thing ive done to date.......Its not complete but has atleast 5 playable levels.....

I will probaly make the source files available too.....

regards
#5
General Discussion / FOZBEE.co.uk
Tue 20/07/2004 18:20:52
Hi all...

Fozbee .co.uk back online ....

i needed new hosting and have now got it....

So all my games and systemcell games are back online for D/load.


Foz
#6
Adventure Related Talk & Chat / Open source
Thu 03/06/2004 18:00:51
Here it is....

Apoc :velÃ,  Ã,  Ã, open source for you all to do as you wish........feel free to use the interface and gfx.

http://www.fozbee.co.uk/Opensource.exe

It might not be here long as my hosting is up for renewal and they want shit loads to renew...

....So i`m looking elsewhere for hosting.

If you do use anything i would be interested to see your project...

foz
#7
I have decided to release what i had finished ...which was one fully playable level.
.....it would have probaly been shelved.

Collect five star to move on to the next section...includes 3 sections.

(loosely based around 2ma`s engine)..


Get it here...

http://www.agsforums.com/games.php?action=detail&id=406





#8
Advanced Technical Forum / screen zooming
Tue 04/05/2004 19:09:38
doe`s anyone know if its possible to zoom a small section of screen....

for example to do a sniper scope...

as mouse cursor moves i would like to update the zoom as it moves.......

If there are any options for zooming let me know as i might be able to work something out...

If not ...Chris when will we have zooming screens.....

#9
You let us know.........we might add it if its possible and we like the idea...

We have thought of lots of things but you might come up with something really good...
#10
My machine might have a bug......it happened a week ago and i restored them.........and its happened again.

My virus software don`t spot any problems....and i use a fire wall..

Anyone else have this or similar...

What should i do??????????
#11
By Size i mean in Megabytes..........

Is say 4Mb...or...6mb

or whatever........whats you opinion....


Is 10 mb okay?...........


I don`t mind cause i`ve got broadband......so for me if the games large....no worries.


What i `m getting at is a better quality soundtrack...and loads of fancy graphics all talking up loads of space.....

Worth the large file size.?
#12
General Discussion / Baby crying help...
Sat 10/04/2004 02:08:28
Most of my posts recently have been done in the early hours due to a little bundle of joy keeping as awake.......

Funny how he sleeps like an angel during the day...

I need sleep.......any ideas ....

other than move out and leave wife to it...
...or send baby up for adoption....


Ahh 2.03 am still early yet....might get some sleep by 5.30 am...
#13
I Was wondering what people prefer.....

A game that is bigger in file size..MB but has mp3 music...

Or a smaller file and has midi...


I am thinking of doing mp3 for sound quality but would like some feedback....

I suppose doing both as the midi track used for making mp3 track is easily implemented...

I dunno....what do you guys think.?
#14
Hi all

In the game i `m making with jaz i intend to use forum members names as the MIA soldiers..
http://www.agsforums.com/yabb/index.php?board=8;action=display;threadid=12500

Does anyone object?

If so please post and let me know....


Don`t worry no wanking in this game..

Foz
#15
General Discussion / New baby
Tue 23/03/2004 21:38:44
Im a dad.....

5.11 pound baby boy.

Its Amazing..

My games might be set back due to lack of sleep....but i will finish them.


#16
Hi Ã, all..

Here a screen shot of a game me and jaz are now colaborating on.....
Jaz has taken on the task of doing the backgrounds and objects...as you can see these look excellent and i`m doing scripting and project management..



NEW ADDITION NIGHTVISION ADDED....


You will have 5 commandos which have been sent into enemy terroitory to assaninate various key leaders of the enemy forces....
As of yet i have the 5 soldiers walking ,shooting ,throwing grenades...
you can select which one you can control....i hope to put somekind of AI in so the none selected players will still fight the enemy...early stages..

UPDATEÃ,  27.01.05.....this is the new look to the game.
Sniper level


Also a shot of the turrets in action..


Laters foz
#17
AGS Games in Production / James Bond:
Tue 09/03/2004 10:25:36
Heres a screenshot of a multiscrolling platform game i`m making using AGS...(loosely based around 2ma`s engine)..
I`ve done level 1 of 5 and progress is doing fine.

#18
Advanced Technical Forum / Collision Plugin
Tue 24/02/2004 17:49:08
I`m having trouble getting this to work ........does anyone know of any tuts or any pointers in the right direction to make it work.....the readme doe`snt make that much sense to me and everything i`ve tried doe`snt give the results i`m looking for...
#19
I have been playing about with this engine and made some alterations.....
What i am trying to do with it is make it a multi directional scroller using big backgrounds...eg 2560 x 800..

I`m having trouble as the hotspots for the walking platforms don`t line up its as if what you draw on the background is not in line with the hotspots drawn over the picture....

It also judders the background picture if the character go below  the 300 y position....

if any one can point me in the right direction it would be appreciated if not i`ll just plug along til i suss it out..

laters
foz
#20
General Discussion / Foz is back...
Mon 05/01/2004 20:51:22
....I `m back after 2 months in a padded cell...

...Did anyone miss me....?? ..............(Probaly not).

....I like to say to me old mate vel... F*%# *f@................(Maybe not).

...I have been playing rockstars "MANHUNT" on PS2...what a game!!

...Almost makes you wanna go and sneak up on SOMEONE and stick a crowbar through his eye ball.........(Maybe thats just me).


Laters .........i must carry on working on (fb :the prequel) ....its been getting dusty over the last 2 months.

L8TERS

FOOOOOOOOOZZZZZZZZZ
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